Author Topic: Unreal Engine 4 now free  (Read 1735 times)

Offline topper

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Unreal Engine 4 now free
« on: March 02, 2015, 02:36:08 PM »
The only cost is a 5% royalty after the first $3000 sales. So now it is open for everyone to develop or learn about developing for free!

Anybody else going to try it out?

Offline Draco18s

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Re: Unreal Engine 4 now free
« Reply #1 on: March 02, 2015, 03:34:49 PM »
I may.  Depends on what my boss decides to do.  Pretty sure the royalty won't be good for us, but if he wants to start using it, I'll probably end up mucking around.

Offline Zeustiak

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Re: Unreal Engine 4 now free
« Reply #2 on: March 20, 2015, 10:01:57 AM »
Been using it for a year, and I highly recommend it! :)

Offline Shrugging Khan

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Re: Unreal Engine 4 now free
« Reply #3 on: March 20, 2015, 10:18:51 AM »
Any reason to switch from Unity to Unreal?
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Offline Draco18s

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Re: Unreal Engine 4 now free
« Reply #4 on: March 20, 2015, 10:21:14 AM »
In a competitive bid, Unity 5 Pro just went free for personal use no royalties, fees, subscriptions, or purchase price up to $100,000 of revenue or funding.  That's not insignificant.

http://news.unity3d.com/A51202YS10CG9YQ00o0f0jS

There's still a couple of things that the actual Pro license has above the Personal, but they're pretty niche compared to the stuff Unity 4 Pro locked up; Game analytics (cloud service), free stuff from the asset store, customizable splash screen, prioritized bug reporting (that is, when Unity crashes your bug reports are put in the Fast Pass lane), and team licensing.

Offline Zeustiak

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Re: Unreal Engine 4 now free
« Reply #5 on: March 20, 2015, 08:54:00 PM »
UE4 comes with complete source code access.  You can make pretty much anything if you know how or are willing to take the time to learn. 

Blueprint visual scripting is amazing for prototyping, and especially for anyone who doesn't already know C++ which it is based on.  Artists can pick blueprint up and prototype things that would normally require knowledgeable programmers.  Blueprint is also extremely powerful, allowing you to create the vast majority of functions without having to delve into code.

There are a lot of other good reasons, but those are the most important.  You can make good games in both engines, but UE4 has the upper hand right now.

I had tried both Unity and UDK back in the day.  As a noob with no real coding ability I found both engines large and unfathomable.  With blueprint I was pretty much able to hit the ground running.  Visual scripting is just amazing.
« Last Edit: March 20, 2015, 08:55:38 PM by Zeustiak »

Offline Shrugging Khan

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Re: Unreal Engine 4 now free
« Reply #6 on: March 21, 2015, 06:10:29 AM »
Sounds like a few years ago, I would've found Unreal superior, too  :D

Now that I'm actually *liking* coding, though...guess that advantage isn't as significant and I can stick to Unity?
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Offline Zeustiak

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Re: Unreal Engine 4 now free
« Reply #7 on: March 21, 2015, 09:33:42 AM »
If you are already completely familiar with C#, then blueprint probably won't be the deal maker for you.  Though, I know a lot of competent C++ programmers saw blueprint, blew it off as something for noobs and artists, and then months later found themselves spending most of their time in it because of how quick and easy it is to prototype.

Others found the UE4 workflow to be a huge boon to their projects: http://martiancraft.com/blog/2014/08/an-unreal-decision/

I can't really lay out the pros and cons between the two because I never seriously used Unity.  Hell, I didn't even come here to sell UE4.  It has empowered me greatly though.  Anyone who has even had half a thought of game design should give it a go. 

Offline WingedKagouti

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Re: Unreal Engine 4 now free
« Reply #8 on: March 21, 2015, 09:42:28 AM »
Sounds like a few years ago, I would've found Unreal superior, too  :D

Now that I'm actually *liking* coding, though...guess that advantage isn't as significant and I can stick to Unity?
UE4 gives you access to more areas to code for than Unity does, unless they've decided to give people the Unity source code recently. You can literally change everything about UE4 that you want, though it might not be wise to do so if you aren't highly experienced.