Arcen Games
Other => Game Development => Topic started by: TechSY730 on June 13, 2012, 10:28:19 am
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Have you guys considered unit testing in your games? It may help catch some of those dumb "typo bugs" that sometimes you run into (hey, we all do it ;))
If that doesn't seem like a good way to spend your time, would you consider "crowdsourcing" some black-box unit tests, that maybe you could integrate into your testing process?
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Generally speaking most of the kinds of bugs that we wind up causing would never be caught by automated unit testing, unfortunately.