Arcen Games

Other => Game Development => Topic started by: TechSY730 on June 13, 2012, 10:28:19 am

Title: Unit Testing
Post by: TechSY730 on June 13, 2012, 10:28:19 am
Have you guys considered unit testing in your games? It may help catch some of those dumb "typo bugs" that sometimes you run into (hey, we all do it ;))

If that doesn't seem like a good way to spend your time, would you consider "crowdsourcing" some black-box unit tests, that maybe you could integrate into your testing process?
Title: Re: Unit Testing
Post by: x4000 on July 11, 2012, 08:29:45 am
Generally speaking most of the kinds of bugs that we wind up causing would never be caught by automated unit testing, unfortunately.