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This is a really good talk by Unity.
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Topic: This is a really good talk by Unity. (Read 23040 times)
x4000
Chris McElligott Park, Arcen Founder and Lead Dev
Arcen Staff
Zenith Council Member Mark III
Posts: 31,651
This is a really good talk by Unity.
«
on:
March 07, 2017, 12:14:00 pm »
https://blog.arcengames.com/this-is-a-really-good-talk-by-unity/
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Draco18s
Resident Velociraptor
Core Member Mark V
Posts: 4,251
Re: This is a really good talk by Unity.
«
Reply #1 on:
March 08, 2017, 12:39:21 pm »
Thanks for that, Chris!
35:30 was not something I knew at all and made me cry (because he's right: everyone does it the wrong way).
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Chris McElligott Park, Arcen Founder and Lead Dev
Arcen Staff
Zenith Council Member Mark III
Posts: 31,651
Re: This is a really good talk by Unity.
«
Reply #2 on:
March 08, 2017, 01:21:03 pm »
Yeah, I actually thought the opposite was true!
There was a ton of stuff earlier in the video about the parenting in a second line of code being so much less efficient, etc, too that really stunned me.
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Draco18s
Resident Velociraptor
Core Member Mark V
Posts: 4,251
Re: This is a really good talk by Unity.
«
Reply #3 on:
March 08, 2017, 02:05:08 pm »
Yeah, though I'm less surprised about transform recalculation than I was about the depth sorting on the UI elements.
Definitely going to go in and set the heigherarchyCapacity values on my scrolling lists now.
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Chris McElligott Park, Arcen Founder and Lead Dev
Arcen Staff
Zenith Council Member Mark III
Posts: 31,651
Re: This is a really good talk by Unity.
«
Reply #4 on:
March 08, 2017, 02:17:14 pm »
For sure.
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Draco18s
Resident Velociraptor
Core Member Mark V
Posts: 4,251
Re: This is a really good talk by Unity.
«
Reply #5 on:
July 14, 2017, 05:53:27 pm »
Another Unity optimization talk
https://www.youtube.com/watch?v=_wxitgdx-UI
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This is a really good talk by Unity.