And this was why I never considered game development to be a viable career, and went into business programming. But I always loved making games, so did it as a hobby, and eventually realized -- duh -- that I could potentially make a go of it as an indie. A number of the indies that I know who didn't start out in the "AAA" part of the industry have a tale along the lines of mine, too. There are those who join the industry, get disgusted and leave for being an indie. And there are those who see the industry, get disgusted, and become an indie so that they never have to enter it.