With the impending death of XNA, I'm looking into Mono (without Unity) and I know one issue you've had is the memory limit. However, I've been poking around and I don't actually see that limit show up anywhere on the mono site. Is it an issue that's only relevant to Unity+Mono? I figured I'd ask here because I'm guessing Chris or Keith knows the answer of the top of his head. Meanwhile, MonoGame is looking promising so hopefully I can move over to that.