Author Topic: Talking Turrets  (Read 11156 times)

Offline nas1m

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Re: Talking Turrets
« Reply #45 on: October 27, 2013, 03:02:29 pm »
Cutting them down a bit and/or limiting them to fewer Part types might be worth a try, though...
I'm not sure you understand the impact that would have, though.  The fewer cross-slot effects, the more heavily each will be used.  If I pull +TrapSkill and +%Propulsion from the crossover list, that means that, for example, you'll see +%Computer about 20% more often.
Now that I think of it what I really meant was that reducing the number of overall effects a given part has (no matter if it's crossover or not) would be worth a try. Which is what you did :). Cheers!
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