Author Topic: This is why RadarBots are the bane of my existence.  (Read 2391 times)

Offline Professor Paul1290

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This is why RadarBots are the bane of my existence.
« on: January 10, 2014, 01:03:55 pm »
http://www.youtube.com/watch?v=wCFT5VaVC0M&hd=1

Skip to 1:23 for the humiliation.

This was before I learned how to deal with them properly, and not miss with a machine gun at point blank range or commit suicide with lasers.

Offline x4000

  • Chris McElligott Park, Arcen Founder and Lead Dev
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Re: This is why RadarBots are the bane of my existence.
« Reply #1 on: January 10, 2014, 01:43:03 pm »
Very funny, but sorry for the frustration.  I put a comment on the youtube video. :)
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Offline Professor Paul1290

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Re: This is why RadarBots are the bane of my existence.
« Reply #2 on: January 10, 2014, 01:57:46 pm »
Yeah I've since learned to either take them from considerable distance when using AOE or use the machine gun as described.

I love how there's certain enemies in here that make you go "What in the name of **** just happened?" upon making an entrance.  :P

Offline x4000

  • Chris McElligott Park, Arcen Founder and Lead Dev
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Re: This is why RadarBots are the bane of my existence.
« Reply #3 on: January 10, 2014, 02:40:10 pm »
Oh yeah, I really love that too. :)  There's always a strategy for all of them, but having an enemy where the strategy is "never shoot right at him with a gun, aim off to the side" is pretty unusual, heh.
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Offline doubtful

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Re: This is why RadarBots are the bane of my existence.
« Reply #4 on: February 24, 2014, 11:06:24 pm »
Oh yeah, I really love that too. :)  There's always a strategy for all of them, but having an enemy where the strategy is "never shoot right at him with a gun, aim off to the side" is pretty unusual, heh.

Sorry for the slight thread-necro.

One thing I love about all your games is that you guys put so much thought and creativity into the game mechanics, often throwing aside anyone's preconceptions about how a game should work.

The various bots' interesting strengths and often highly-exploitable weaknesses never ceases to fascinate. :)  Making more-mainstream games might (or might not, at all) help your financial success, but I hope you all never stop doing what you do best. :D  Even those games of yours I don't particularly care for are always incredibly unique in some way that I can admire as almost art.

Arcen is a gem in a sea of mediocrity and blandness, and I'm always happy to try your next game and recommend it to all my friends.  Stay strong, and keep on truckin'!

*edit* Got distracted responding to Chris, but that video was funny as hell, Professor. XD I've been there, but I don't think I ever had an encounter with a Radarbot end quite so hilariously, LOL.  Again, this is why I love Arcen, so much.
« Last Edit: February 24, 2014, 11:08:07 pm by doubtful »

 

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