Author Topic: Random suggestions  (Read 3210 times)

Offline Cyborg

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Random suggestions
« on: September 08, 2013, 08:41:48 pm »
I am unable to click on or select the brawler in this save. There was an explosion, and it switched out to a different robot. My brawler still looks like it's alive, but it's not selectable.
Kahuna strategy guide:
http://www.arcengames.com/forums/index.php/topic,13369.0.html

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Offline Cyborg

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Re: Random suggestions
« Reply #1 on: September 08, 2013, 08:50:22 pm »
Another bug, this one is a trap address being displayed.

Kahuna strategy guide:
http://www.arcengames.com/forums/index.php/topic,13369.0.html

Suggestions, bugs? Don't be lazy, give back:
http://www.arcengames.com/mantisbt/

Planetcracker. Believe it.

The stigma of hunger. http://wayw.re/Vi12BK

Offline Cyborg

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Re: Random suggestions
« Reply #2 on: September 08, 2013, 08:52:23 pm »
Remember my random exploding enemy robot question?

Look at this message log, the wyverns are going after the blasters.

Not that I object... But maybe it's not intended.
Kahuna strategy guide:
http://www.arcengames.com/forums/index.php/topic,13369.0.html

Suggestions, bugs? Don't be lazy, give back:
http://www.arcengames.com/mantisbt/

Planetcracker. Believe it.

The stigma of hunger. http://wayw.re/Vi12BK

Offline Cyborg

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Re: Random suggestions
« Reply #3 on: September 08, 2013, 08:54:00 pm »
That save game above is now bugged. All my other robots died, so I'm staring at an empty screen.
Kahuna strategy guide:
http://www.arcengames.com/forums/index.php/topic,13369.0.html

Suggestions, bugs? Don't be lazy, give back:
http://www.arcengames.com/mantisbt/

Planetcracker. Believe it.

The stigma of hunger. http://wayw.re/Vi12BK

Offline Cyborg

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Re: Random suggestions
« Reply #4 on: September 08, 2013, 08:57:43 pm »
More rapid fire reactions from me:

I just figured out system damage. Okay, cool mechanic. This needs to be reflected with the GUI. If my shotgun or machine gun system is damaged, that ability should be covered with slashes or garbled with ones and zeros, or something indicative that I have been damaged.
Kahuna strategy guide:
http://www.arcengames.com/forums/index.php/topic,13369.0.html

Suggestions, bugs? Don't be lazy, give back:
http://www.arcengames.com/mantisbt/

Planetcracker. Believe it.

The stigma of hunger. http://wayw.re/Vi12BK

Offline Cyborg

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Re: Random suggestions
« Reply #5 on: September 08, 2013, 09:52:16 pm »
Suggestion: Ironman mode. When you die, so does your save. Should be a mode that provides extra loot or some kind of incentive, or move this to expert.
Kahuna strategy guide:
http://www.arcengames.com/forums/index.php/topic,13369.0.html

Suggestions, bugs? Don't be lazy, give back:
http://www.arcengames.com/mantisbt/

Planetcracker. Believe it.

The stigma of hunger. http://wayw.re/Vi12BK

Offline x4000

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Re: Random suggestions
« Reply #6 on: September 09, 2013, 09:33:24 am »
Good thoughts all, thanks.  I split the topic since the other I wanted to reserve for Q&A type things.
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline orzelek

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Re: Random suggestions
« Reply #7 on: September 09, 2013, 12:19:50 pm »
In behemot missions there are terminals that modify scavenging and manufacturing levels. But their change is by 1 currently which compared to their values (in 10's or 100+) seems insignificant.

Offline x4000

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Re: Random suggestions
« Reply #8 on: September 09, 2013, 01:50:36 pm »
In behemot missions there are terminals that modify scavenging and manufacturing levels. But their change is by 1 currently which compared to their values (in 10's or 100+) seems insignificant.

Those terminals are actually all over the place, just not in huge numbers.  The insignificance is really a part of them, honestly -- if it were too much, that wouldn't be great.  But you can literally set the robots behind by a day or two if you specialize in hacking and take a lot of these out.  It's not something that you can just instantly take them way back with once or twice, though, by design.
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline orzelek

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Re: Random suggestions
« Reply #9 on: September 09, 2013, 02:04:32 pm »
In behemot missions there are terminals that modify scavenging and manufacturing levels. But their change is by 1 currently which compared to their values (in 10's or 100+) seems insignificant.

Those terminals are actually all over the place, just not in huge numbers.  The insignificance is really a part of them, honestly -- if it were too much, that wouldn't be great.  But you can literally set the robots behind by a day or two if you specialize in hacking and take a lot of these out.  It's not something that you can just instantly take them way back with once or twice, though, by design.

On 4 missions I found 2 total - I guess thats why I thought they are specific for Behemots missions. Had 2 of them only there. I'm restarting on Normal diff and will see how it goes.

Offline x4000

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Re: Random suggestions
« Reply #10 on: September 09, 2013, 02:06:47 pm »
They are pretty rare, yeah.
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline orzelek

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Re: Random suggestions
« Reply #11 on: September 09, 2013, 03:16:30 pm »
Sooo I started normal game. Yeah that would be as far as I got.

If that 1st set of bots is handcrafted.. then I'm not sure I want to look further.
Place was full of Doombots and Raptorbots plus some strange ones that electrify floor permanently.
Is that by design?
Compared to easy this got quite a bit into hardcore territory.

Offline x4000

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Re: Random suggestions
« Reply #12 on: September 09, 2013, 03:17:55 pm »
Wait, what?  Those are definitely not intended.  I get the feeling my handcrafted stuff is not actually making it into the first levels based on recent comments.  Are you on the latest version for sure, just to check?
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline orzelek

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Re: Random suggestions
« Reply #13 on: September 09, 2013, 03:26:22 pm »
I just verified.
I'm on 0.903. After I restarted mission set of bots seems to be different.
I still have Avalanche ones and Raptors.. and ofc Doombots. Strangely the one I encountered was not gathering attack power.

Additional question:
How does one get systems damage?

Offline x4000

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Re: Random suggestions
« Reply #14 on: September 09, 2013, 03:30:49 pm »
I just verified.
I'm on 0.903. After I restarted mission set of bots seems to be different.
I still have Avalanche ones and Raptors.. and ofc Doombots. Strangely the one I encountered was not gathering attack power.

This is a bug then, sorry.  I'll fix that when I finish updating some of this other stuff so there are stat descriptions.

Additional question:
How does one get systems damage?

Bots have a random chance of landing that on you, as do some other damage sources.  If you have system hardening on your systems, or generalized system hardening on your shields subsystem, you can drastically reduce the chance of system damage.
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

 

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