Arcen Games

General Category => Bionic Dues => : Teal_Blue September 18, 2013, 03:59:29 PM

: Quick Question...
: Teal_Blue September 18, 2013, 03:59:29 PM
quick question... does computer terminal upgrades, such as increase sensor range, or re-fill ammo slots affect just the bot accessing the terminal?

Or is it all the exos?

: Re: Quick Question...
: x4000 September 18, 2013, 04:04:27 PM
Just the one accessing it.
: Re: Quick Question...
: Teal_Blue September 18, 2013, 04:06:19 PM
Thank you!

: Re: Quick Question...
: x4000 September 18, 2013, 04:31:05 PM
You bet!
: Re: Quick Question...
: Hyfrydle September 18, 2013, 05:12:11 PM
In most cases this is the science bot would it be possible to perhaps allow the player to choose which Exo gets the upgrade?
: Re: Quick Question...
: Tridus September 18, 2013, 05:15:19 PM
Seems like that's a reason to put a hacking module on other bots, or not have that option.
: Re: Quick Question...
: Teal_Blue September 19, 2013, 12:23:43 AM
I just watched a video by metalcanyon on youtube for bionic dues, they are starting lets plays and first look videos, anyway, he had the science exo hack the door to the upgrade, and then he switched out his exo and had the other one get the loot, or upgrade, or whatever was in the lootbox.

Anyway, that means any of the exos we want to get something can already get it, we just have the science exo open the door first.  :)  Anyway, way cool, huh?

I've been playing, lets see, 2 days now? Or three? Not sure, but there is a lot to learn and it is all very well laid out and is very cool when playing, i am really liking the strategy that goes into surviving all the robots and how they are laid out in a mission and how many they are, and what kind of bot they are (its alot to keep track of, but loads of fun). Very cool!  Thanks guys for a very interesting game. Am hoping for a expansion already!  :)

: Re: Quick Question...
: Misery September 19, 2013, 04:23:24 AM
I just watched a video by metalcanyon on youtube for bionic dues, they are starting lets plays and first look videos, anyway, he had the science exo hack the door to the upgrade, and then he switched out his exo and had the other one get the loot, or upgrade, or whatever was in the lootbox.

Anyway, that means any of the exos we want to get something can already get it, we just have the science exo open the door first.  :)  Anyway, way cool, huh?

I've been playing, lets see, 2 days now? Or three? Not sure, but there is a lot to learn and it is all very well laid out and is very cool when playing, i am really liking the strategy that goes into surviving all the robots and how they are laid out in a mission and how many they are, and what kind of bot they are (its alot to keep track of, but loads of fun). Very cool!  Thanks guys for a very interesting game. Am hoping for a expansion already!  :)

Yeah, it's important to keep that in mind when it comes to the recharge stations;  science guy opens the gate, whoever needs the recharge approaches the station.

Cant be done with the "special effect" stations that are not found behind doors though;  they work instantly upon being hacked.  If you want other Exos to be able to potentially grab useful ones of these, it can be a good idea to give them a very small bit of hacking points, just so you have that option.  It hardly takes any at all to grab these.
: Re: Quick Question...
: x4000 September 19, 2013, 08:18:07 AM
Yep, that's the idea -- you have to spread the hacking around at least a bit.
: Re: Quick Question...
: keith.lamothe September 19, 2013, 10:35:54 AM
Iirc a potion terminal costs less than other things to hack anyway, so even just picking a sensor part that has a few extra hacking points should be enough to hack a single potion terminal (maybe more).  Iirc, at least :)