Author Topic: Stuck behind turret?  (Read 2117 times)

Offline benexclaimed

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Stuck behind turret?
« on: October 10, 2013, 09:39:12 PM »
I deployed a turret in a narrow hallway and now I'm stuck behind it. I can't find any way to remove it or kill it -- is there any way to proceed?

Offline Mick

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Re: Stuck behind turret?
« Reply #1 on: October 10, 2013, 09:40:50 PM »
I think you should be able to shoot it if you hold shift... assuming you are not out of ammo.

Offline Winge

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Re: Stuck behind turret?
« Reply #2 on: October 10, 2013, 09:41:10 PM »
Holding shift allows you to attack ground.  This works on allies, so you can kill it that way.

Edit:  ninja'd
My other bonus ship is a TARDIS.

Offline benexclaimed

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Re: Stuck behind turret?
« Reply #3 on: October 10, 2013, 09:41:37 PM »
Ah, thanks. That did it.

Offline keith.lamothe

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Re: Stuck behind turret?
« Reply #4 on: October 10, 2013, 10:38:30 PM »
Yep, the usual solution to any problem in this game: shoot it :)
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Offline Toranth

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Re: Stuck behind turret?
« Reply #5 on: October 11, 2013, 10:46:57 AM »
I ran into the same problem, and had to abort an early mission.  Didn't realise the shift-force-target command till a few hours later.
Perhaps I just missed it, but if it isn't already there, I suggest making that ability more prominent - it really helps with Sieges, too.

Offline PokerChen

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Re: Stuck behind turret?
« Reply #6 on: October 11, 2013, 10:56:11 AM »
We should have written all this up in the wiki and made that into the game manual.

The first page simple have this line:
"if it doesn't die when you click it, try shift-clicking."

Offline Mick

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Re: Stuck behind turret?
« Reply #7 on: October 11, 2013, 10:57:52 AM »
I can't check in the game right now, but this made me think.

If you are really in a stuck situation - you can't reach the exit, there are no enemies left, and you are out of ammo. Is there any way to "surrender" a mission?

If not, that basically means you could reach a "no possible progress" state in the game.

Offline Toranth

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Re: Stuck behind turret?
« Reply #8 on: October 11, 2013, 11:04:24 AM »
I can't check in the game right now, but this made me think.

If you are really in a stuck situation - you can't reach the exit, there are no enemies left, and you are out of ammo. Is there any way to "surrender" a mission?

If not, that basically means you could reach a "no possible progress" state in the game.
You can Abandon a mission, which counts as losing.  This can produce odd results - for example, on one mission against a Robot Command Center, I destroyed it using a Shadow Torpedo Launcher, then aborted.  I lost 1 HP on my HQ, but 5 days passed.

Offline keith.lamothe

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Re: Stuck behind turret?
« Reply #9 on: October 11, 2013, 11:39:49 AM »
I ran into the same problem, and had to abort an early mission.  Didn't realise the shift-force-target command till a few hours later.
Perhaps I just missed it, but if it isn't already there, I suggest making that ability more prominent - it really helps with Sieges, too.
Where would you suggest noting it?

There's already a tooltip that shows at the bottom of the mission screen whenever your cursor is over an empty tile that says "WASD to move, right-click to attack, hold shift to ground-fire, mouse-wheel to zoom, arrow keys to pan."

Is that not showing up in your case?


Not that it's impossible that someone just won't read that (and I don't mean that in an insulting way, sometimes there's just a glaze-over effect), but if a one-line tooltip that shows as often as that can't get the info across, what could?
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Offline BobTheJanitor

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Re: Stuck behind turret?
« Reply #10 on: October 11, 2013, 11:52:06 AM »
I do see that tooltip on the ground, but when hovering over a friendly turret, you actually don't see that. You just get the turret tooltip. Perhaps a "shift + right click to attack your friendly turret, you monster!" or something would help. I actually had the same problem, and I knew someone would be here asking about it.

Offline benexclaimed

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Re: Stuck behind turret?
« Reply #11 on: October 11, 2013, 12:37:00 PM »
I noticed the "ground fire" command fairly early on but didn't really understand why I'd ever want to use that. Didn't even consider it here, obviously.

Offline Toranth

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Re: Stuck behind turret?
« Reply #12 on: October 11, 2013, 01:58:26 PM »
I ran into the same problem, and had to abort an early mission.  Didn't realise the shift-force-target command till a few hours later.
Perhaps I just missed it, but if it isn't already there, I suggest making that ability more prominent - it really helps with Sieges, too.
Where would you suggest noting it?
There's already a tooltip that shows at the bottom of the mission screen whenever your cursor is over an empty tile that says "WASD to move, right-click to attack, hold shift to ground-fire, mouse-wheel to zoom, arrow keys to pan."

Is that not showing up in your case?

Not that it's impossible that someone just won't read that (and I don't mean that in an insulting way, sometimes there's just a glaze-over effect), but if a one-line tooltip that shows as often as that can't get the info across, what could?
Ah.  It's attached to the "Suppress Bootstrapping hints" toggle, which I turned on really early.  I suppose making it more obvious wouldn't help, not when it was something that I had suppressed myself.   :-[

Offline PokerChen

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Re: Stuck behind turret?
« Reply #13 on: October 11, 2013, 02:19:16 PM »
I ran into the same problem, and had to abort an early mission.  Didn't realise the shift-force-target command till a few hours later.
Perhaps I just missed it, but if it isn't already there, I suggest making that ability more prominent - it really helps with Sieges, too.
Where would you suggest noting it?
There's already a tooltip that shows at the bottom of the mission screen whenever your cursor is over an empty tile that says "WASD to move, right-click to attack, hold shift to ground-fire, mouse-wheel to zoom, arrow keys to pan."

Is that not showing up in your case?

Not that it's impossible that someone just won't read that (and I don't mean that in an insulting way, sometimes there's just a glaze-over effect), but if a one-line tooltip that shows as often as that can't get the info across, what could?
Ah.  It's attached to the "Suppress Bootstrapping hints" toggle, which I turned on really early.  I suppose making it more obvious wouldn't help, not when it was something that I had suppressed myself.   :-[

Too tough to accept a helping hand, eh? :P