Good job, guys. Becoming really polished now. Over the weekend I've watched most of the previews/Let's Plays of the game on youtube and every one has been extremely positive. People seem to be getting into the game within the first few minutes or so. Most like the Bastion-esque voiceover work and the funny bot quips. People seem to like grabbing loot and customizing their exo, too. Generally it seems to be a fun experience from the moment they begin playing, but at the same time they see a lot of depth to the gameplay.
Just glad Cyborg caught that stuttering bug...phew.
Oh, one thing that just struck me that I don't like is the mission complete sound effect. It sounds like an operating system tone or something.
Edit:
Just encountered the first criticisms of the game in this video:
http://www.youtube.com/watch?v=pUgBwdMUfF8He says that the enemy bots should be more distinguishable from each other, and there should be a shorter campaign mode option. Now sure how valid the first criticism is as you only need to hover over the bot to see who it is and what it does. Only other way to help distinguish bots would be to give a separate audio filter per bot -- which as we discussed is practically impossible without a Valve budget. Shorter campaign mode might be good, but I'm not sure if we should be piling too many different options into the game, especially when there is already the facility in the game to get the bots to attack earlier if you so desire.