I am a .NET software developer in my real life, and have done some modding for Civ IV in XML/python (and a tiny bit of modeling, but I suck at modeling). I don't know if that's much of a resume for game development, but if anything like what happened with Starward Rogue's expansion happens for Bionic Dues, I'd love to try and be a part of it in some form.
If anyone is starting such a project and wants a little help, let me know.
The big problem with doing a Bionic Dues project versus a Starward Rogue project is that the Bionic Dues engine is nowhere near as moddable. For Starward Rogue it's super easy to add new enemies, items, weapons...in fact most stuff can be done using the modding capabilities. For Bionic Dues you don't get any of that, so for a Bionic Dues expansion to happen first of all you would need at least one person that's strong on the engine coding side of thing. For the Starward Rogue expansion we managed to get by needing only a limited amount of engine work. So, I think it would be a much more difficult team to assemble. A Bionic Dues expansion would be great, though. If there is any movement on this, you'll almost certainly read about it on the forums, although I wouldn't get your hopes up, as it's likely that such a project won't happen -- although never say never, I guess. Cheers!