I played without reading any of the other feedback here, so I was going in as blindly as I could. The experience was... not great.
This is a copy of what I sent to the email address in the alpha invite, and is brutally honest.
The good news is that I like a lot about the game and want to try again. Later. The bad news is that my first attempt went so badly that I'm going to go do something else right now because I'm rather annoyed.
Writing as I play, so this may not be the most organized.
1. Opening music is great, though at the end of the vocals it seems to just cut off abruptly before looping. A fade might make it sound better.
2. What's a "speciality unlock code"? Typing something in there ("1") doesn't appear to do anything, it just took me back to the main menu with no message about what it did. Also when the prompt to type it in appears after clicking the button, the keyboard cursor isn't in the box so typing does nothing.
3. It wasn't clear on the character/exo select screen that I could select anything, or which ones I already had selected once I figured out how to select things. The name of each character/exo in the title of the portrait and forward/back arrows to cycle through them would be useful to make it clearer. (Same for the city, I really didn't realize there was anything to select there.)
4. There's no sound on the map. I'd expect the background music just might not be in the alpha, but there was also no "clicking" noise when you click on icons or menus, and that absence was odd.
5. On the exo customization screen I clicked an empty slot. This opened a window that I had no way to close using the mouse. It was one of the shield ones, and so it blocked seeing nearly every other slot.
6. On the customize screen, I was seeing a tooltip at the bottom to "click on a mission icon to start, or customize on the left." That's not helpful when I'm already in the customize screen. (Screenshot:
http://www.hiredgoons.ca/bionicDues/customizeTooltip.jpg )
7. Is there a difference between shields and health? Some items say shields and some items say health, but I don't appear to have a shield stat on my bot, and equipping an item with a bonus that adds 1% more shields increased my health.
8. When I left the customization screen, the map wasn't centered on my HQ or available missions. I was down in the bottom left corner. (Possibly related to alt+tabbing)
9. A click-to-move option (ala XCOM and most overland TBS games like Age of Wonders) would be AWESOME. Using WASD overhead is really awkward and confusing to me. (Particularly since WASD is typically go forward/go backward/turn left/turn right, and here it's just the four directions to move in, like the arrow keys.)
10. It's not at all clear how the enemy bots react to my movements. I moved a bit and nothing happened, despite a Wyvernbot being visible in the open. One more move and it started moving too. Did I run out of movement points?
11. Holding down left click to see enemy info is awkward. Why not just show it when I hover over an enemy? You're already hovering a tip telilng me how to see the info, it'd be easier to just show the info instead.
12. Oh hey, I can switch bots! It'd be really helpful if the game told me that. I only thought to try it because I'd previously asked on the forum and found out that only one of your four is active at once.
13. The enemies seem to be jumping around rather than moving, which is making figuring out what's going on in combat really difficult. Suddenly there's four bots, including multiple wyvernbots. Yet they don't seem to be shooting at me, they're just jumping around the map.
14. So I've got a bot with a rocket launcher. It has a huge AOE. The bots are positioned such that I can only hit one with it, and the other three are just out of range. Why can't I target this on an empty square and get all of them in the AOE? (Screenshot:
http://www.hiredgoons.ca/bionicDues/rocketLauncher.jpg )
15. I'm playing on Easy, and the first bot I encountered has 800 health and just one shot my sniper exo. I've hit it four times and it's still not dead.
16. Do the turns work on a single action basis? Seems like when I move, they move. That's fine, except I can't outrun this WyvernBot. The game changed me to my assault exo (the one with lots of health), and the Wyvernbot took off most of its health in one shot as soon as I stopped to return fire. (Screenshot of the mess I was in at this point:
http://www.hiredgoons.ca/bionicDues/wyvern.jpg )
17. Took another shot at the Wyvernbot. It didn't die. My assault exo did. The game gave me the Ninja Exo, which wasn't in range to attack. Changing to the science bot (which maybe could be in range) got it one shot. Then the ninja bot tried to move into range, and got one shot. So I've been totally wiped by the first bot, on easy. (Screenshot of the log from that and the "you lose" screen:
http://www.hiredgoons.ca/bionicDues/fail.jpg )
Lets summarize this experience:
On Easy, on my first game, on the first mission, the first bot one-shot three of my four bots and two-shot the other. I took four shots at it and didn't kill it. There was *FOUR* other bots on the screen at the same time, and for some reason they weren't aggressive at all. They just kind of hung around. Oh yes, and at least one of those four was the same Wyvernbot that just wiped me out. Although they're off radar in the screenshots I have here, earlier in the fight they were all clearly visible (then I started backing up).
To put it bluntly: that's an absolutely terrible starting experience. I've got no idea what the game mechanics are and have to learn them on the fly in the first mission because there's no tutorial. While I'm trying to do that, the game opens with something that will totally massacre me. I don't get how the bots I have could have possibly killed two of those (which is what was visible on the map) without the rocket launcher, because no other weapon was doing over 1/4 of its health.
This is when an experienced player might say: "do X". Which is fine, except that people buying the game (and reviewers) can't be expected to know that information, and the game didn't give me a chance to learn it by experimenting.
To give an idea of how badly this went, my score is showing as -1000.