Author Topic: Bionic Dues Private Alpha Begins Now  (Read 16013 times)

Offline x4000

  • Chris McElligott Park, Arcen Founder and Lead Dev
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 31,651
Re: Bionic Dues Private Alpha Begins Now
« Reply #90 on: September 10, 2013, 01:56:41 pm »
Clarity
One other gripe I shared was that bots and surroundings are not easily discernable in some cases (especially if playing zoomed out view due to screen estate limitations).
This might well be solved once all bots are lit and animated, though.
If not, I would like to support adding the color coded highlights someone else proposed somewhere.
The highlights were added though..... or do you mean for things that are fully in sight range?
This :D.

The lighting and animations really will help I think.  They are increasingly getting in there.  If you wind up wanting an overlay still after that, then I can make that be on a hotkey that you press to show the overlay, and possibly a settings option to leave it on.  Letting bots be a tiny bit sneaky is part of the fun, though, I think. ;)
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline nas1m

  • Master Member
  • *****
  • Posts: 1,268
Re: Bionic Dues Private Alpha Begins Now
« Reply #91 on: September 10, 2013, 03:03:22 pm »
Clarity
One other gripe I shared was that bots and surroundings are not easily discernable in some cases (especially if playing zoomed out view due to screen estate limitations).
This might well be solved once all bots are lit and animated, though.
If not, I would like to support adding the color coded highlights someone else proposed somewhere.
The highlights were added though..... or do you mean for things that are fully in sight range?
This :D.

The lighting and animations really will help I think.  They are increasingly getting in there.  If you wind up wanting an overlay still after that, then I can make that be on a hotkey that you press to show the overlay, and possibly a settings option to leave it on.  Letting bots be a tiny bit sneaky is part of the fun, though, I think. ;)
That's all I could ever ask for ;D. I will get back to this in case I still crave for an overlay after the lighting and animations are in.
Craving some more color and variety in your next Bionic run? Grab a boost and a couple of custom floors!

Offline Tridus

  • Master Member
  • *****
  • Posts: 1,305
  • I'm going to do what I do best: lecture her!
Re: Bionic Dues Private Alpha Begins Now
« Reply #92 on: September 10, 2013, 08:01:15 pm »
A few things from a new game.

1. Missing string error, logged in mantis: http://www.arcengames.com/mantisbt/view.php?id=12274

2. While customizing an exo, I can mouse over the stats to see what they do, but it's showing information for the wrong stat. In mantis: http://www.arcengames.com/mantisbt/view.php?id=12275

3. I'm using Emma as my exo pilot, and it's not at all obvious what her ability does. Are more locked doors with powerups spawning than normal? I've never seen one not behind a locked door (just the computer terminal I saw in my first game). How many more of these are appearing as compared to normal?

Offline x4000

  • Chris McElligott Park, Arcen Founder and Lead Dev
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 31,651
Re: Bionic Dues Private Alpha Begins Now
« Reply #93 on: September 10, 2013, 08:04:12 pm »
3. I'm using Emma as my exo pilot, and it's not at all obvious what her ability does. Are more locked doors with powerups spawning than normal? I've never seen one not behind a locked door (just the computer terminal I saw in my first game). How many more of these are appearing as compared to normal?

Yep, more locked doors than usual.  Something like 2x or 3x as many, depending on each type of what is behind there.
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline Aquohn

  • Full Member Mark III
  • ***
  • Posts: 218
  • WARNING: May Contain Objectionable Opinions
Re: Bionic Dues Private Alpha Begins Now
« Reply #94 on: September 11, 2013, 08:28:06 pm »
Er...this is probably going to sound a bit dumb, but I can't find the game on Steam...
Arcen in Summary:
thank you so much, RNG
It aims to please!

Or is that "to kill"?  Hmm.

Offline x4000

  • Chris McElligott Park, Arcen Founder and Lead Dev
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 31,651
Re: Bionic Dues Private Alpha Begins Now
« Reply #95 on: September 11, 2013, 08:34:08 pm »
Er...this is probably going to sound a bit dumb, but I can't find the game on Steam...

Are you in the alpha yet? If so, it appears after you register your key. If not, I'm afraid it's not publicly released on steam yet, so it's not in the store.
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline Aquohn

  • Full Member Mark III
  • ***
  • Posts: 218
  • WARNING: May Contain Objectionable Opinions
Re: Bionic Dues Private Alpha Begins Now
« Reply #96 on: September 11, 2013, 08:35:14 pm »
Er...this is probably going to sound a bit dumb, but I can't find the game on Steam...

Are you in the alpha yet? If so, it appears after you register your key. If not, I'm afraid it's not publicly released on steam yet, so it's not in the store.

Yeah, I'm in the alpha.

...OK, this is just going to make me sound dumber, but what do you mean by "register your key"?
Arcen in Summary:
thank you so much, RNG
It aims to please!

Or is that "to kill"?  Hmm.

Offline x4000

  • Chris McElligott Park, Arcen Founder and Lead Dev
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 31,651
Re: Bionic Dues Private Alpha Begins Now
« Reply #97 on: September 11, 2013, 08:38:46 pm »
Okay, gotcha -- not being familiar with steam keys is not being dumb.

That said, Josh should have sent you a steam key for the game in the email. Simply go into steam, and under I think the games dropdown at the top here is an "activate on steam" item, or something to that effect. Go through the wizard and plug in your key, and voila.
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline Tridus

  • Master Member
  • *****
  • Posts: 1,305
  • I'm going to do what I do best: lecture her!
Re: Bionic Dues Private Alpha Begins Now
« Reply #98 on: September 11, 2013, 08:39:14 pm »
Er...this is probably going to sound a bit dumb, but I can't find the game on Steam...

Are you in the alpha yet? If so, it appears after you register your key. If not, I'm afraid it's not publicly released on steam yet, so it's not in the store.

Yeah, I'm in the alpha.

...OK, this is just going to make me sound dumber, but what do you mean by "register your key"?

If you got into the alpha there was a key (long string of numbers) in the message you got. You need to open steam and click on the Games menu at the top, then "Activate a Game". That'll ask for your key, which will register the game. It'll let you install after that.

Offline Aquohn

  • Full Member Mark III
  • ***
  • Posts: 218
  • WARNING: May Contain Objectionable Opinions
Re: Bionic Dues Private Alpha Begins Now
« Reply #99 on: September 11, 2013, 08:40:25 pm »
Alright, thanks!
Arcen in Summary:
thank you so much, RNG
It aims to please!

Or is that "to kill"?  Hmm.

Offline Aquohn

  • Full Member Mark III
  • ***
  • Posts: 218
  • WARNING: May Contain Objectionable Opinions
Re: Bionic Dues Private Alpha Begins Now
« Reply #100 on: September 11, 2013, 08:48:37 pm »
Ah, can I just say...lovely title track. Not as good as the AVWW2 one, but still very cool :)
Arcen in Summary:
thank you so much, RNG
It aims to please!

Or is that "to kill"?  Hmm.

Offline Histidine

  • Hero Member
  • *****
  • Posts: 581
Re: Bionic Dues Private Alpha Begins Now
« Reply #101 on: September 12, 2013, 11:08:23 am »
Is it intentional that the bots gain 11 levels per day on Easy, 16 on Hard, but only 9 on Expert?

Offline Tridus

  • Master Member
  • *****
  • Posts: 1,305
  • I'm going to do what I do best: lecture her!

Offline Misery

  • Arcen Volunteer
  • Core Member Mark V
  • *****
  • Posts: 4,109
Re: Bionic Dues Private Alpha Begins Now
« Reply #103 on: September 12, 2013, 08:22:51 pm »
Is it intentional that the bots gain 11 levels per day on Easy, 16 on Hard, but only 9 on Expert?


I'm gonna take a guess and say this is supposed to be 19 on expert?

Offline PokerChen

  • Hero Member Mark III
  • *****
  • Posts: 1,088
Re: Bionic Dues Private Alpha Begins Now
« Reply #104 on: September 13, 2013, 03:37:07 am »
Whyyyyyy was I programmed to feel pain!?

 I think this quote alone would make more people want to buy the game. :P