Author Topic: ammo  (Read 1573 times)

Offline zespri

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ammo
« on: March 21, 2015, 06:27:13 AM »
Guys, is there enough ammo to clear a level? I just started playing the game and I'm running out of ammo. I'm obviously doing it wrong, but I'm not sure what exactly wrong I'm doing.

« Last Edit: March 21, 2015, 06:40:26 AM by zespri »

Offline wwwhhattt

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Re: ammo
« Reply #1 on: March 21, 2015, 07:40:28 AM »
I don't think I've had that problem, although I've never played beyond Hard. Are you remembering to switch between guns and exos, and that most levels can be completed without killing everything? (Sorry if that sounds patronising, but I can't think what else it could be at the start of the game)

Offline Mal

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Re: ammo
« Reply #2 on: March 21, 2015, 08:41:49 AM »
Make sure that your guns are powered up enough too...running out of ammo is usually a sign that you are taking too many shots in a mission...or like wwwhhattt said, you are relying too much on one exo's guns to do all your fighting.

Other than that, there is usually ammo chests scattered about that make this easier...and ammo upgrades on your aoe weapons ( and using aoe weapons when a good sized group approaches you) are big savers on how much your single target guns have to work.

You can also try switching up your exo setup if you find that you really love the assault or siege for example. Try taking two of the same exo if that fits your playstyle well.

Offline Shrugging Khan

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Re: ammo
« Reply #3 on: March 21, 2015, 12:25:00 PM »
I frequently run out of ammo; but I also play with a single exo.
The beatings shall continue
until morale improves!

Offline Misery

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Re: ammo
« Reply #4 on: March 22, 2015, 09:54:50 AM »
I guarantee you there's pretty much always enough ammo (for a full team of Exos anyway).  Even on Misery where everything has about a billionty HP (or shields, or whatever you want to call it).

But the harder the difficulty you're on, the more careful you have to be to ensure that you're choosing the right equipment to keep that happening.  If you make too many bad choices, and then arent using it efficiently during the missions, you can indeed run out.

I dont think I've had it happen before, though I've had a couple of specific occaisions where it came close.

Out of curiosity, Zespri, what difficulty level are you playing on?

Offline zespri

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Re: ammo
« Reply #5 on: March 22, 2015, 02:57:25 PM »
Normal. It was a first game I ever played.
I have exaggerated - I have not actually run out of ammo, I just ran out of one particular weapon ammo on one particular exo - but that got me worried, because the levels are huge and I did not see the end anywhere near.

Since then I cleared up a couple of levels and did not ran out of ammo. (In fact on one of these levels exit was situated 15-20 tiles from entrance). So consider this a noobie mistake. (And thank you everyone who chimed in).

It looks like although I like the concept, I won't be playing bionic dues alot - it's too drawn out for my liking. A level takes ages to clear even in the beginning of the game and there are 50 more to finish the game - daunting. In the age of shorter and shorter attention spans, that's asking too much =)

Offline Mal

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Re: ammo
« Reply #6 on: March 22, 2015, 05:17:01 PM »
You can finish a game of Bionic Dues, from start to the end, in about 5-6 hours on normal difficulty.

Here is my playlist on YT showing it - https://www.youtube.com/playlist?list=PLjUN_GurAqOL3EL5GF-rn7zdhc0ZjBJFf

The key is to get what you need to build up your exos then do the robotic command centers to knock off 5 days each.

If you are impatient with the missions, just use the scouting pilot that lets you do any mission within 2 jumps of a mission.

Offline Misery

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Re: ammo
« Reply #7 on: March 22, 2015, 09:14:12 PM »
Yeah, it doesnt actually take all 50 days to do.  And isnt there a "shorter campaign" option now? I forget.

Mostly though it depends on the difficulty, really.  I could tear through missions on normal or hard in just a couple of minutes; it's just a matter of getting used to the game, really.  And the game is very forgiving about mistakes on those difficulty levels... you dont have to play perfectly, unlike the higher ones where one mistake destroys your team.

Offline Shock

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Re: ammo
« Reply #8 on: October 22, 2015, 05:32:04 AM »
Glad I read this thread, reminded me to pick up this game again :)