Author Topic: Alpha players: what do/did you want to know that you don't/didn't?  (Read 1116 times)

Offline x4000

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Alpha players: what do/did you want to know that you don't/didn't?
« on: September 09, 2013, 08:23:04 AM »
I'm planning on doing that Help section soon, and would like to know what you'd like in there.  Ideally the main help section will be as small as possible (because, again, otherwise people don't read it), so I want to know the things that confused you rather than me just trying to explain everything that might be obvious already.
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Offline Misery

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Re: Alpha players: what do/did you want to know that you don't/didn't?
« Reply #1 on: September 09, 2013, 08:26:44 AM »
Stats are the main thing for me.   Those arent really explained by anything at all and some of them just arent whatsoever obvious as to what they do.

Also the roles/purposes of the different equip areas in the customization screen as they seemed quite confusing at first.  Such as the fact that many reactor parts dont go in the slots labeled "reactor" (yet the slave ones do). 

Offline Tridus

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Re: Alpha players: what do/did you want to know that you don't/didn't?
« Reply #2 on: September 09, 2013, 10:15:53 AM »
The only thing I can think of not covered by something already is that a "turn" is a single action (move, shoot, use ability, switch exo).

Explanation of what the stats do is key, as well. That can be a bit less front and center, though.

Offline madcow

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Re: Alpha players: what do/did you want to know that you don't/didn't?
« Reply #3 on: September 09, 2013, 11:02:28 AM »
An explanation of whistle definitely. I only knew about it because I saw something about it elsewhere.

Offline Coppermantis

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Re: Alpha players: what do/did you want to know that you don't/didn't?
« Reply #4 on: September 09, 2013, 06:44:00 PM »
An explanation of whistle definitely. I only knew about it because I saw something about it elsewhere.

This.

I also don't understand why explosive Runes are called what they are. It makes them sound like explosive barrels or something, when in reality (if I understand correctly) they just relay any incoming attack to others of their type. So they don't really themselves explose, but can create explosions if hit with an AOE weapon.
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Offline Misery

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Re: Alpha players: what do/did you want to know that you don't/didn't?
« Reply #5 on: September 09, 2013, 08:31:53 PM »
Ah, I have another one:  Individual system damage.  Might be worth explaining that one right away, I was quite confused by this the first time it happened to one of my bots and I kept thinking the game was bugging out, and even after I realized it I wasnt sure just what had caused it or if I'd done something wrong to make it happen.

Offline Winge

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Re: Alpha players: what do/did you want to know that you don't/didn't?
« Reply #6 on: September 09, 2013, 09:48:13 PM »
The only thing I can think of not covered by something already is that a "turn" is a single action (move, shoot, use ability, switch exo).

Explanation of what the stats do is key, as well. That can be a bit less front and center, though.

This definitely threw me off at first.
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Offline Cyborg

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Re: Alpha players: what do/did you want to know that you don't/didn't?
« Reply #7 on: September 09, 2013, 10:17:37 PM »
Something about the runes. These don't really feel fun right now, so I don't know what I'm doing wrong. Am I supposed to be tricking the opponent over them? They just seem to consume machine gun fire at the moment.
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Offline mrhanman

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Re: Alpha players: what do/did you want to know that you don't/didn't?
« Reply #8 on: September 09, 2013, 10:56:01 PM »
Stats are the main thing for me.

Me too.

Something about the runes.

I've not had these work for me yet.  Even when I think I'm shooting the right one, it just doesn't seem to do anything but disappear.

Offline orzelek

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Re: Alpha players: what do/did you want to know that you don't/didn't?
« Reply #9 on: September 10, 2013, 02:29:31 AM »
Runes:
When you still have a lot of enemy bots around.. drop rocket or grenade on them and watch the fireworks.
Unless something bugged out in between... ;)

Standard weapon fire should damage bots on all the runes that exploded. With aoe weapons you get a bit more oomph with that :D