I can confirm that one...
Error logs exploded after game load.
I managed to launch game only once.
Now it dies fatally on game init step 3 displayed on screen.
Fatal error in gc DuplicateHandle failed. Revalidating files and backing up settings did not help.
Stuff from debug log:
9/19/2013 8:46:34 PM
GameInit (0 - 9/19/2013 8:46:34 PM) 9/19/2013 8:46:34 PM
GameInit (1 - 9/19/2013 8:46:34 PM) 9/19/2013 8:46:34 PM
GameInit (2 - 9/19/2013 8:46:34 PM) 9/19/2013 8:46:35 PM
audio load: 181 9/19/2013 8:46:35 PM
GameInit (3 - 9/19/2013 8:46:35 PM) 9/19/2013 8:46:35 PM
GameInit (4 - 9/19/2013 8:46:35 PM) 9/19/2013 8:46:35 PM
GameInit (5 - 9/19/2013 8:46:35 PM)
Another try after game delete and re-download leads to unknown software exception with number 0x80000003 - thats something I have not seen yet so grats
There is also a gc.log file that contains one line:
Last error code: 3e6
I'm at around 8GB RAM availabe... so it should not run out. App process when crashed has about 330MB.