Ok, so, in my current game, I FINALLY found one of the Bahamut missions. Only found one so far.
But I havent completed it, and not because it's difficult... but because it simply takes an absurd amount of time, as well as probably way more ammo than my entire team has total. Or so I'm guessing; I havent had the patience to complete this one yet. It may as well be 3 or 4 normal missions in one long string. And each individual turn takes an unusual amount of time, even if enemy bots are not moving. That seems to happen sometimes in any mission. Still, I am thinking that there's probably just not enough ammo to finish it, the enemies simply take too many hits.
Why is this? Because the entire mission.... every single time.... spawns about 2 gazillion Thunderbots, in huge, dense clusters (in addition to occaisional patches of Silence or Ninja types). I dont know that I've encountered THAT many robots in any other mission. In other missions this'd be lessened by the fact that they'd do their "shoot at cover" thing, but there's no cover in this mission type at all. Most weapons cant even hit them, not without the Exo taking fire (Assault and Science cannot fight them whatsoever, since they always take more than one hit, and those two cannot fire from far enough away) particularly with Sentries glitching out all over the place, but those get shot quickly anyway). They cant be fought in groups that enormous, so I have to slowly pull one or two at a time, and have the Brawler (with Dissolver fired around a corner) or Sniper deal with them after dragging them to specific positions.
If there was enough ammo, it'd be beatable by simply using that tactic (which is how I often deal with those guys if they dont explode themselves), but it'd take ages.
It's the only mission type that's done anything like this, really. Everything else has worked quite well.