Author Topic: .910 now out.  (Read 4866 times)

Offline keith.lamothe

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Re: .910 now out.
« Reply #30 on: September 15, 2013, 09:31:31 AM »
Ok, so, I just found a level 2 coolant tank item that gives 425 shielding if placed in that slot.... is this supposed to be possible even?
Do you have a save?  Not that it lets me reproduce the generation of the part, but there's these questions:

1) What rarity is the module?  I.e. what color is the name.
2) Are you using Meg?
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Offline orzelek

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Re: .910 now out.
« Reply #31 on: September 15, 2013, 10:38:51 AM »
I found something muuch better.
It's called DiamondBot. It has a pea shooter and gives credits when shooting at you.
I'm contemplating how long I need to sit holding space to have enough credits to buy anything I need from shop.

Offline Misery

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Re: .910 now out.
« Reply #32 on: September 15, 2013, 10:49:01 AM »
Ok, so, I just found a level 2 coolant tank item that gives 425 shielding if placed in that slot.... is this supposed to be possible even?
Do you have a save?  Not that it lets me reproduce the generation of the part, but there's these questions:

1) What rarity is the module?  I.e. what color is the name.
2) Are you using Meg?


I'm using Tuck.

And here is the item:



Other purples that I've gotten dont even compare to this one even though their level was higher.

EDIT:  And this should be the save that has it.
« Last Edit: September 15, 2013, 10:51:57 AM by Misery »

Offline orzelek

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Re: .910 now out.
« Reply #33 on: September 15, 2013, 10:59:36 AM »
It might have something to do with green-blue-purple gradation.
For quite long time I was using purple II because nothing found up to tier XI level had comparable stats.

Offline keith.lamothe

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Re: .910 now out.
« Reply #34 on: September 15, 2013, 12:40:07 PM »
Thanks for the screenshot, I think I know what it is.  Basically some of the stupid math tricks I used to get it to have different stats for different systems.  The idea is that it gets 5x the budget in that case because it has 5 separate effects... it looks like it was getting 5x the budget for each effect, or something like.  Will take a look.
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Offline khadgar

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Re: .910 now out.
« Reply #35 on: September 15, 2013, 01:04:53 PM »
That might explain why I had a robot using nothing but coolant tanks...

Offline keith.lamothe

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Re: .910 now out.
« Reply #36 on: September 15, 2013, 01:05:17 PM »
That might explain why I had a robot using nothing but coolant tanks...
Chill out!


;)
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Offline chemical_art

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Re: .910 now out.
« Reply #37 on: September 15, 2013, 01:24:11 PM »
Is it a bug or intended that at the start i can't just any mission but specific. even as a noon i felt bad that my first mission had to be propulsion junk
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Offline madcow

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Re: .910 now out.
« Reply #38 on: September 15, 2013, 02:17:05 PM »
Isn't multiplayer out of the game now? When I started a new game I still had the option to enable multiplayer.

Offline Tridus

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Re: .910 now out.
« Reply #39 on: September 15, 2013, 04:31:56 PM »
Is the Epic Siege Exo's plasma cannon supposed to be able to blow things up through walls? Here I am aiming it, note that it can go through the wall to hit stuff on the other side. I fired it, and it did take those out.

(Since I have it's ammo boosted to 2 shots, I could have taken out both bosses on this assassination mission without anything shooting back at me. That's how goofy this is.)
« Last Edit: September 15, 2013, 04:36:17 PM by Tridus »

Offline orzelek

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Re: .910 now out.
« Reply #40 on: September 15, 2013, 04:38:46 PM »
Explosions going through walls work on all weapons. It's quite useful on missiles.
Not sure if thats intended behavior.

Offline Tridus

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Re: .910 now out.
« Reply #41 on: September 15, 2013, 04:53:15 PM »
Explosions going through walls work on all weapons. It's quite useful on missiles.
Not sure if thats intended behavior.

Yeah I found a WONTFIX bug for it. But I think that needs to be changed.

Why? Because I just won a Lions Den mission by literally changing to the siege bot, and shooting. 125 enemies, one shot. Also it appears that the actual range was wider than the targeting UI told me.

Here's a video: http://www.hiredgoons.ca/bionicDues/OneShot125Kills.mp4

Note the lag caused by this too, and that's on an i7 with 8GB of RAM. :D

Offline madcow

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Re: .910 now out.
« Reply #42 on: September 15, 2013, 04:55:48 PM »
I had a massive lag spike today during one of those missions where all cover is rigged to blow. It was a case of nothing happened, nothing happened, then the entire section of the screen is suddenly cleared. Heh.

Offline keith.lamothe

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Re: .910 now out.
« Reply #43 on: September 15, 2013, 05:05:17 PM »
Here's a video: http://www.hiredgoons.ca/bionicDues/OneShot125Kills.mp4
That is incredibly hilarious.

"Don't you ever want your plasma cannon to have more than one shot?"

"... actually, that wouldn't help at all."
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Offline Tridus

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Re: .910 now out.
« Reply #44 on: September 15, 2013, 05:08:49 PM »
Amusingly I'd originally equipped it so it had two shots, using ammo boosters. Then I used it on an assassination mission and saw that it ignores walls. Now it's set up so that it only needs one shot, particularly on assassination and lions den missions with a lot of stuff clumped up.

I need to get to the last day to see if the maps are small enough for it to work there too. <_<