Author Topic: Missing Overlord in Version 1.00 - 1.06  (Read 1862 times)

Offline Admiral Tolwin

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Missing Overlord in Version 1.00 - 1.06
« on: April 28, 2012, 03:06:44 pm »
i have a strange problem. After figthing through the tiers i want finatly defeat the overlord. But in the location on the map isnt anything (just some trees). No entrance to a dungeon or whatever.

The world is generated under Version 1.00, i updated the world to 1.02 b4 i face the Overlord, and now upgraded to Version 1.06.
I still missing the Overlord :(

My World should be happy, or i miss somewhat and it isnt a failure but a feature ;)

Attached a Picture from my Location where the Overlord should be (say the map):

Edit: also the World as zipfile

« Last Edit: April 28, 2012, 03:09:59 pm by Admiral Tolwin »

Offline keith.lamothe

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Re: Missing Overlord in Version 1.00 - 1.06
« Reply #1 on: April 28, 2012, 08:10:00 pm »
Huh, it really didn't give you the building.  I think it's because of how the slopes generated.  Or the overlord had the brilliant idea of "I know!  I'll run the continent from the moon!". 

We'll investigate, but for the meantime I had it regenerate that chunk for you so you can move forward; fixed world attached :)
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Offline Admiral Tolwin

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Re: Missing Overlord in Version 1.00 - 1.06
« Reply #2 on: April 29, 2012, 06:57:03 am »
Thanks!

Indeed this is VIP-Service, I dont count for a reaction at the weekend.
 i am verry impressed :)

Now the Overlord cant hide for my revenge  ;)

Offline Liliengrund

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Re: Missing Overlord in Version 1.00 - 1.06
« Reply #3 on: April 30, 2012, 01:56:39 pm »
I probably have the same problem. I've uploaded my world, so it may assist in solving this problem.

Offline Artymchoket

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Re: Missing Overlord in Version 1.00 - 1.06
« Reply #4 on: May 02, 2012, 11:45:15 pm »
I also made an account to report the same problem and upload my world. Really hoping I don't run into it again. Here 'tis.

Offline keith.lamothe

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Re: Missing Overlord in Version 1.00 - 1.06
« Reply #5 on: May 03, 2012, 12:28:13 pm »
Just added to the 1.008 release notes (we hope to have 1.008 out sometime today) :

Quote
* Now when you enter a surface chunk that is supposed to contain an overlord lair or lieutenant outpost but (for whatever reason) does not, it displays the same "temporal flux, press E to destroy this and regenerate it" message as it does if you enter a chunk that has somehow has nowhere for a player to stand.
** Thanks to Admiral Tolwin, Liliengrund, and Artymchoket for reporting situations where the overlord was apparently ruling from a moon outpost, with no handy ventilation system to reach it from the surface.

So not perfect, but at least it won't be a blocker :)
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Offline Artymchoket

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Re: Missing Overlord in Version 1.00 - 1.06
« Reply #6 on: May 03, 2012, 08:51:05 pm »
Yes. This new patch took care of the problem, as you said. Fantastic work guys!

Offline keith.lamothe

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Re: Missing Overlord in Version 1.00 - 1.06
« Reply #7 on: May 03, 2012, 09:17:34 pm »
Yes. This new patch took care of the problem, as you said. Fantastic work guys!
Excellent, glad to hear it :)
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