So the lights just went off in my house when i was playing, after a restart the game told me to delete a lock file, so i did. But when i try to load my world the game demands me to report the error .txt, so i have it right here, i spent just three hours in the game so i dont mind if i have to create a new world, but it will be nice if there is a way to solve this.Thanks in advance!
Note: i have the steam version.
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12/13/2013 5:48:25 PM (1.200) Mem: 19,316,736 Mode: SinglePlayer Plat:WindowsPlayer
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OnGUI: System.FormatException: TryReadInt32: No Valid Integer Found()
at ArcenDeserializationBuffer.TryReadInt32 (System.Boolean& WasSuccessful, Boolean ThrowExceptionOnFailure) [0x00000] in <filename unknown>:0
at ArcenDeserializationBuffer.ReadInt32 () [0x00000] in <filename unknown>:0
at World.DeserializeWorldMetadataFrom (.ArcenDeserializationBuffer InputBuffer, Boolean IsFromTheNetwork, System.Boolean& isUpgradingFromPerContinents) [0x00000] in <filename unknown>:0
at World.LoadWorldFromDisk (System.String WorldFilename, Boolean BackupWorldFolder) [0x00000] in <filename unknown>:0
at MainMenu.LoadGameInner (System.String WorldFilename, Boolean DoTransitions, Boolean BackupWorldFolder) [0x00000] in <filename unknown>:0
at MainMenu+<>c__DisplayClass2c.<LoadOrBackupGame>b__28 () [0x00000] in <filename unknown>:0
at ConfirmPopup.HandleConfirmClick () [0x00000] in <filename unknown>:0
at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in <filename unknown>:0
at ArcenGUIManager.DrawGUI () [0x00000] in <filename unknown>:0
at MainCameraLogic.OnGUI () [0x00000] in <filename unknown>:0
Stack Trace: at ArcenDeserializationBuffer.TryReadInt32 (System.Boolean& WasSuccessful, Boolean ThrowExceptionOnFailure) [0x00000] in <filename unknown>:0
at ArcenDeserializationBuffer.ReadInt32 () [0x00000] in <filename unknown>:0
at World.DeserializeWorldMetadataFrom (.ArcenDeserializationBuffer InputBuffer, Boolean IsFromTheNetwork, System.Boolean& isUpgradingFromPerContinents) [0x00000] in <filename unknown>:0
at World.LoadWorldFromDisk (System.String WorldFilename, Boolean BackupWorldFolder) [0x00000] in <filename unknown>:0
at MainMenu.LoadGameInner (System.String WorldFilename, Boolean DoTransitions, Boolean BackupWorldFolder) [0x00000] in <filename unknown>:0
at MainMenu+<>c__DisplayClass2c.<LoadOrBackupGame>b__28 () [0x00000] in <filename unknown>:0
at ConfirmPopup.HandleConfirmClick () [0x00000] in <filename unknown>:0
at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in <filename unknown>:0
at ArcenGUIManager.DrawGUI () [0x00000] in <filename unknown>:0
at MainCameraLogic.OnGUI () [0x00000] in <filename unknown>:0 ---------------------------------------------------------------------------------------------------------