Author Topic: Health Displays  (Read 1559 times)

Offline LeStryfe79

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Health Displays
« on: May 03, 2012, 08:56:21 am »
After the latest patch, my character's health is displayed above his head. How can I remove this?

Offline x4000

  • Chris McElligott Park, Arcen Founder and Lead Dev
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Re: Health Displays
« Reply #1 on: May 03, 2012, 09:04:16 am »
It's always done this -- well, at least for the last 4ish months -- there's not presently a way to remove it.
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline LeStryfe79

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Re: Health Displays
« Reply #2 on: May 03, 2012, 09:48:43 am »
I just noticed that it was the first time I exited the game with less than full health. Lol, although I feel stupid, I still wish there was a way to remove the display. It's not like I don't know how much health I have. Oh well.

Offline x4000

  • Chris McElligott Park, Arcen Founder and Lead Dev
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Re: Health Displays
« Reply #3 on: May 03, 2012, 09:53:39 am »
Cheers -- no worries.  If it's a big thing we could add an option for that, but you'd be surprised how requested that was in beta.  We used to only have it down there in the corner, but all sorts of people kept dying because they didn't see how much they had left.  They were watching the enemies and their character, not their HUD; which makes a lot of sense to me.  Adding the health and mana bars above the head of the character really made all that clearer for everyone across the board, so it's seemed to be a really positive thing.
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline LeStryfe79

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Re: Health Displays
« Reply #4 on: May 03, 2012, 10:34:54 am »
Indeed. When possible i think being able to choose when the health display appears would make sense. This is a small gripe from me, however. I think this game kicks total ass. Not sure how much I'll  play after Diablo 3 comes out, but I owe you guys a huge debt of gratitude. You see, I'm quite the alcoholic, and I decided to forgo drinking for a month. This was only made possible by have a plethora of quality games to play as a distraction.  Valley without wind fit the bill, and I'm eternally grateful to you for helping me meet my goals. :)

Offline x4000

  • Chris McElligott Park, Arcen Founder and Lead Dev
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Re: Health Displays
« Reply #5 on: May 03, 2012, 10:38:00 am »
Wow, that's quite a feat -- congratulations to you, and keep it up!  That's a tough road for sure, and I'm really glad that our game was one of several that could help.

If you'd like to drop the health bar disabling idea into mantis (see my sig), that would be greatly appreciated!
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline LeStryfe79

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Re: Health Displays
« Reply #6 on: May 03, 2012, 11:02:04 am »
Great suggestion! I'll definitely look into this.

Offline zebramatt

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Re: Health Displays
« Reply #7 on: May 03, 2012, 03:01:38 pm »
Cheers -- no worries.  If it's a big thing we could add an option for that, but you'd be surprised how requested that was in beta.  We used to only have it down there in the corner, but all sorts of people kept dying because they didn't see how much they had left.  They were watching the enemies and their character, not their HUD; which makes a lot of sense to me.  Adding the health and mana bars above the head of the character really made all that clearer for everyone across the board, so it's seemed to be a really positive thing.

There's a Mantis for that!