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[AVWW1] Dungeon map bug (keeps spawning map over the ability bar)

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tigersfan:
Ok, sorry for the delay, it's been a while since we've done much with this game. But, I found it.

There is a control to move your dungeon map around, it defaults to left control+the arrow keys.  If that doesn't move it, then look through you key bindings to see what it is.

ChrisHateZ:

--- Quote from: tigersfan on November 25, 2013, 08:11:02 am ---Ok, sorry for the delay, it's been a while since we've done much with this game. But, I found it.

There is a control to move your dungeon map around, it defaults to left control+the arrow keys.  If that doesn't move it, then look through you key bindings to see what it is.

--- End quote ---

I know about that. I said I did that in my first post, quote: "I used the controls to move the dungeon map back to the bottom right of the screen, but when I enter a new area the dungeon maps goes back to the left over the ability bar again".

That's why I'm so annoyed. I have to move the map back to the right everytime I enter a new area or whenever I enter and leave a building.

I wish there was an option to lock the dungeon map so nothing can move it anymore. Everything else that I tried doesn't help, it keeps jumping back over the ability bar.

HunterZ:
I'm having a similar issue, except that the dungeon map is in the correct place (lower right) but the region map has shifted to always be in the lower middle of the screen (partially obscuring the ability bar/menus).

If I move the dungeon map around, the region map moves relative to it, but that doesn't help for two reasons:

1. I would have to move the dungeon map off the right edge of the screen to get the region map out of the way of the ability bar.
2. As soon as I toggle the region map off and back on, it jumps back to the middle of the screen regardless of where the dungeon map is positioned.

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