I try pressing X like the tutorial says to bring up the enchant menu, but the screen just goes yellow and no new icons appear. And when I press X again to return the screen to normal, the chat menu says a fatal error occurred.
This is specifically what the error log says:
5/22/2012 9:36:50 PM (1.027) Mem: 126,390,272 Mode: SinglePlayer Plat:WindowsPlayer
--------------------------------------------------------------------------
Update: System.NullReferenceException: Object reference not set to an instance of an object
at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in <filename unknown>:0
at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in <filename unknown>:0
at Game.DrawGame () [0x00000] in <filename unknown>:0
at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0
at MainCameraLogic.MainUpdateLogic () [0x00000] in <filename unknown>:0
Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in <filename unknown>:0
at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in <filename unknown>:0
at Game.DrawGame () [0x00000] in <filename unknown>:0
at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0
at MainCameraLogic.MainUpdateLogic () [0x00000] in <filename unknown>:0