Author Topic: Server: Wandering Nomads (Closed for now)  (Read 40910 times)

Offline Coppermantis

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Re: Server: Wandering Nomads
« Reply #45 on: April 21, 2012, 11:10:16 pm »
Ah, I see. Haven't been keeping up with the releases, makes sense.
I can already tell this is going to be a roller coaster ride of disappointment.

Offline Wanderer

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Re: Server: Wandering Nomads
« Reply #46 on: April 22, 2012, 08:27:03 am »
I'm attaching the ArcenDebug and Unhandled errors files.  I'll reboot the server shortly.
... and then we'll have cake.

Offline keith.lamothe

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Re: Server: Wandering Nomads
« Reply #47 on: April 22, 2012, 12:39:04 pm »
I'm attaching the ArcenDebug and Unhandled errors files.  I'll reboot the server shortly.
Thank you for the logs, but oddly there are no errors in either one on the 21st.  And there are a few "ability rejected" messages on the 20th but the game doesn't do the "fatal error" notice on those.

So I don't know what's going on, unless Coppermantis actually encountered this on the 19th, the server's OS clock is some number of days off, or the error somehow never made it to the log.
Have ideas or bug reports for one of our games? Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline Wanderer

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Re: Server: Wandering Nomads
« Reply #48 on: April 22, 2012, 02:12:31 pm »
I definately had an unhandled exception error displayed on the server's screen, which was mostly covered by the interface but was basically the one about the game's going to die soon, restart.  Very odd.

I'm sorry I didn't think to capture it this morning.  I hadn't slept yet and wasn't thinking very straight.
... and then we'll have cake.

Offline Wanderer

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Re: Server: Wandering Nomads
« Reply #49 on: April 24, 2012, 05:19:52 am »
Nomads crashed today, I don't know when.  Anything anyone who plays on the server can tell us to help us locate when the error generated would be helpful.

I've reset the server.
... and then we'll have cake.

Offline Wanderer

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Re: Server: Wandering Nomads
« Reply #50 on: April 24, 2012, 11:21:55 pm »
Bounced the server to clear the server fatal due to someone hanging out in the ocean.

Guys, c'mon, stop chillin' in the ocean till the next version, 'eh? :)
... and then we'll have cake.

Offline Wanderer

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Re: Server: Wandering Nomads (SERVER DOWN)
« Reply #51 on: April 25, 2012, 04:05:37 am »
As noted on the thread title, I've permanently taken the server down until a patch is released.  This server has a persistant problem in that a character, at this time whom it is remains unknown, is in the ocean.  This is combined with an unexpected error locating characters during mission expiry, to be fixed in the next patch.  The server cannot stay up without encountering a fatal error, thus, I'm taking it down for my sanity.

Wandering Nomads will be re-awakened for 1.001.
... and then we'll have cake.

Offline Wanderer

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Re: Server: Wandering Nomads
« Reply #52 on: April 26, 2012, 08:21:28 am »
Server is back online with 1.001 as promised.
... and then we'll have cake.

Offline Wanderer

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Re: Server: Wandering Nomads
« Reply #53 on: April 27, 2012, 10:15:20 pm »
1.003 upgrade completed.  Updating front page once we know if the Overlord will STAY dead this time.
... and then we'll have cake.

Offline keith.lamothe

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Re: Server: Wandering Nomads
« Reply #54 on: April 27, 2012, 10:18:14 pm »
1.003 upgrade completed.  Updating front page once we know if the Overlord will STAY dead this time.
Did the overlord come back after save/load or something like that?
Have ideas or bug reports for one of our games? Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline Wanderer

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Re: Server: Wandering Nomads
« Reply #55 on: April 27, 2012, 10:32:59 pm »
1.003 upgrade completed.  Updating front page once we know if the Overlord will STAY dead this time.
Did the overlord come back after save/load or something like that?

No, he went negative hitpoints.  SERIOUSLY negative, like -250k.

On server reboot he reset to normal, and well, we're having a bit of an interesting time killing him off.
... and then we'll have cake.

Offline Wanderer

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Re: Server: Wandering Nomads
« Reply #56 on: April 27, 2012, 11:12:19 pm »
It's dead Jim, Continent 3.
... and then we'll have cake.

Offline Wanderer

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Re: Server: Wandering Nomads
« Reply #57 on: April 27, 2012, 11:21:00 pm »
FYI: I won't be on much, if at all, for a while.  I'll check the forums and etc but I'm most likely not logging in to play.

If the server needs something, make sure to post it here so I know and can bounce it or grab a zip or whatnot.  If you need a quickie 'xyz' from the admin, I can do that too, but no, I'm not handing out the password.  Ever.

To be honest I'm not sure if I want to continue to play this game heavily, but it might just be burnout from putting in a lot of hours on it over the last couple of weeks, so I'm taking a break and seeing where it goes from there.  I won't take out the server on y'all though, it'll stay up until there's little to no population on it even if I do fade out.  It's pretty lightweight to keep online in the background and this PC rarely if ever shuts down anyway.
... and then we'll have cake.

Offline Wanderer

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Re: Server: Wandering Nomads
« Reply #58 on: April 28, 2012, 01:09:29 am »
Sorry guys, bluescreen crash.  Server's rebooted after deleting the lock.dat.

I have no idea what the gamestate was on crash, but I know the cause WASN'T AVWW... Railroads! and its limited memory got stupid.

Posting new mantis suggestion as well due to this.
... and then we'll have cake.

Offline Wanderer

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Re: Server: Wandering Nomads
« Reply #59 on: April 28, 2012, 03:03:32 am »
I feel blessed!  I got my first griefers!  Thanks guys!

MY SERVER.  Playing or not, I'm not dead.  Come on by, I haven't gotten to flex my authority enough. :)
... and then we'll have cake.

 

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