Arcen Games

Games => A Valley Without Wind 1 & 2 => AVWW Multiplayer Discussion => Topic started by: freykin on April 24, 2012, 06:24:45 AM

Title: Server: Hades
Post by: freykin on April 24, 2012, 06:24:45 AM
Created a server to celebrate the game launching, titled Hades. It's set to Hero difficulty for combat, and I Am The Guy for platforming. I'm intending it to be a difficult yet rewarding server to progress on, with combat not completely unreasonable, yet difficult.

It's running off of my mac mini, so it should be up 24/7 unless something happens to my internet/electricity.

I saw the list of admin commands within the encyclopedia, but there was nothing about limiting the ability to change difficulties. Is there commands for that, or is it by default that only the admin can change those?

I plan to make this where I play, so the world should progress at least a little every day or two, more on days that I have more free time.

I like to specialize or form roles for myself in games, so in this case, I will be purposely using only Earth and Entropy spells. I'll be farming up a ton of the materials for them once I finish upgrading my current character to the max amount via upgrade stones.

I also will purposely be pursuing every unlock available besides monster grinding, so resources should be unlocked as fast as I have the time to work towards them as well.

One request, when it comes to lieutenants and overlords, lets try and arrange times for taking them down, so everyone gets to benefit from the rare enchants dropping. That and it will be more of a server thing instead of one person deciding that it's time to kill them.

If you hop on, I hope you enjoy your stay!
Title: Re: Server: Hades
Post by: keith.lamothe on April 24, 2012, 10:10:30 AM
Nice to see another server popping up.  Doesn't sound like a world that is kind to its players ;)

On the changing difficulty thing, sorry, these were in the release notes after the admin commands article was done:

Quote
* Added the following admin commands:
** grant_player_change_difficulty_permission
** revoke_player_change_difficulty_permission
** set_default_player_change_difficulty_permission
*** These three work a lot like the similar ones for guardian_scroll and glyph_transplant and increase_cp, and control whether or not a player may change the action or platforming difficulty.
** Thanks to TyberZann for the suggestion.
Title: Re: Server: Hades
Post by: Ontogenesis on April 24, 2012, 07:46:20 PM
Just popped on to this one to test how my Internet handles AVWW (very well apparently). Ran to the nearest mission and was almost completely overrun by vengeful ghosts... Some found it difficult indeed  :D
Title: Re: Server: Hades
Post by: keith.lamothe on April 24, 2012, 09:43:47 PM
Welcome to the forums! :)

Ran to the nearest mission and was almost completely overrun by vengeful ghosts
Welcome to the game! ;)
Title: Re: Server: Hades
Post by: freykin on April 25, 2012, 03:17:52 AM
Wow, completely overrun by ghosts? I wonder who it was, then, as I've generated only one ghost so far (blasted urban crawlers!).

Fitting for the server title, though!
Title: Re: Server: Hades
Post by: khadgar on April 25, 2012, 03:54:39 AM
This server sounds very interesting, but I am unable to join it; it continually times out instead of letting me in to wreak havoc on some clockwork probes. Phooey.

Fix it Freykin! Now!
Title: Re: Server: Hades
Post by: freykin on April 25, 2012, 04:44:03 AM
How odd, I was just on it playing for about an hour. I'm not sure what would be causing the timeouts :/. I'll try refreshing the server, let me know if that helps.
Title: Re: Server: Hades
Post by: khadgar on April 25, 2012, 04:49:20 AM
Doesn't seem to have worked. I was only able to join 2 of the 10 servers that I saw up, so it's probably something on my end, but I can't figure out what, nor do I know how to diagnose the problem.
Title: Re: Server: Hades
Post by: freykin on April 25, 2012, 05:04:45 AM
Do you have a firewall running? If so, have you forwarded the ports that AVWW needs? That tends to be the result of most of my networking issues with games, forgetting to forward ports.
Title: Re: Server: Hades
Post by: khadgar on April 25, 2012, 12:44:20 PM
Not going to clutter up your server thread with connection troubleshooting!
Title: Re: Server: Hades
Post by: freykin on April 28, 2012, 05:41:05 PM
Wanted to let you know, Khadgar, that I banned the four jerks that were on earlier. I'm sorry that I wasn't there to deal with them myself. I may have to give you admin rights or something so that if you're on and I'm not, you can take care of it, as those guys would've been instabooted by me if I was on by virtue of their names alone.
Title: Re: Server: Hades
Post by: khadgar on April 28, 2012, 10:17:57 PM
I was thinking to get a hold of you, Freykin, but they were pretty harmless, other than cluttering up the settlement with crates and causing a huge lagfest.

EDIT: Wait, four? I only saw three. Oh well. I guess it makes, sense: they bought the 4 pack on steam ;)
Title: Re: Server: Hades
Post by: freykin on April 29, 2012, 01:51:54 AM
One of them didn't talk much but had a highly offensive name, so went ahead and cleared him out anyways.

They used a lot of language that I'm not willing to tolerate on my server, as they were pretty highly offensive in that regard.

I play a lot of League of Legends, and before that, DotA, so at this point, my tolerance for offensiveness from other gamers is pretty slim to none. There's just no reason for it, and all it does is hurt communities.

If it crops up again, let me know, and i'll give you admin access so that you can deal with ruffians if they show up while I'm not around.
Title: Re: Server: Hades
Post by: Wanderer on April 29, 2012, 03:46:51 AM
One of them didn't talk much but had a highly offensive name, so went ahead and cleared him out anyways.

They used a lot of language that I'm not willing to tolerate on my server, as they were pretty highly offensive in that regard.

I play a lot of League of Legends, and before that, DotA, so at this point, my tolerance for offensiveness from other gamers is pretty slim to none. There's just no reason for it, and all it does is hurt communities.

If it crops up again, let me know, and i'll give you admin access so that you can deal with ruffians if they show up while I'm not around.

+1.  Let's eat the stupid, Freykin!!!! :) 

A man's gotta EAT!
Title: Re: Server: Hades
Post by: khadgar on April 30, 2012, 07:21:45 AM
HADES UPDATE:

Good progress was made on this server over the past few days. After spending entirely too long on Continent 1, we made it to Continent 2! And with about 70 of the unlocks completed, we're almost fully... unlocked!

I think the origin settlement (which I renamed something inane) is permanently busted after a griefer attack, registering 5 less residents than actually live there. No matter, they still did their jobs are stonebinders and the like. Continent 2's settlement, which I think I named "Completely Worthless Settlement In The Middle Of Nowhere" is busy listing 0 residents also, at least until I glyph transferred each resident manually to get them to show up.

We only have 2 people active on here, Myself and Freykin, and while we're doing okay, it would be nice to have 1 or 2 more people.
Title: Re: Server: Hades
Post by: freykin on April 30, 2012, 06:44:41 PM
Also, I most likely will be bumping the difficulty up from Hero to the next one next time I'm on, since we managed to clear the first continent on Hero. This is supposed to be Hades, after all :D
Title: Re: Server: Hades
Post by: freykin on May 03, 2012, 09:44:56 PM
Wanted to congratulate Khadgar and the other members of my server who just took down the second continent's overlord, on the Master Hero/I Am Already The Guy difficulty! Great job!
Title: Re: Server: Hades
Post by: khadgar on May 04, 2012, 09:25:33 PM
I am now lost at sea, because I was playing with deep sea ports. RIP Smashatron VII, you will be missed.

Why did I think it was such a good idea to test for potentially game breaking bugs on my primary server with my primary account?