It's possible -- however, I think that there is actually some interest to having stuff walking around in things of this nature. The crippled dragon, for instance, could actually be located more near the top versus the bottom, and so on. I've been on the fence about the need to split up the maps by boss type, but for now I'm wanting to just see if we can make them all work in some fashion for any boss. I think you get more interesting scenarios that way, but it might not always be ideal.