Arcen Games

General Category => A Valley Without Wind 1 & 2 => AVWW Mods & Maps => Topic started by: zebramatt on May 10, 2012, 06:19:11 am

Title: [GFX] A Valley With More Depth (v3.1 WIP)
Post by: zebramatt on May 10, 2012, 06:19:11 am
OK, so I wanted to try throwing all the subtlety I was aiming for with version 1 & 2 completely out the window - and this the result!

It's still very much a work in progress and I may go back to v2 altogether, but I thought it was worth chucking it out there to see if anyone got along with it.


It includes the following:
Quote
Quaix
----------
* Depth of Field D20


zebraMatt
----------
* Character Sharpner
* Total Asset Saturation & Contrast Adjustment
* Monochrome Puzzle Planets
* Background Simplifier
* Monster Sharpner
* Tiled Texture Biggifier
* Ground & Wall Shadower


Some screenshots for comparison:

Outside

Original Valley
(http://dl.dropbox.com/u/4832700/Valley/Texture%20Packs/AVWMD/Screenshots/01_AVWW_Original.png)

AVWMD v2.1b
(http://dl.dropbox.com/u/4832700/Valley/Texture%20Packs/AVWMD/Screenshots/02_AVWMD_v2-1b.png)

AVWMD v3
(http://dl.dropbox.com/u/4832700/Valley/Texture%20Packs/AVWMD/Screenshots/03_AVWMD_v3.png)



Inside

Original Valley
(http://dl.dropbox.com/u/4832700/Valley/Texture%20Packs/AVWMD/Screenshots/04_AVWW_Original_cave.png)

AVWMD v2.1b
(http://dl.dropbox.com/u/4832700/Valley/Texture%20Packs/AVWMD/Screenshots/05_AVWMD_v2-1b_inside.png)

AVWMD v3
(http://dl.dropbox.com/u/4832700/Valley/Texture%20Packs/AVWMD/Screenshots/06_AVWMD_v3_inside.png)


Download v3.1 here! (http://dl.dropbox.com/u/4832700/Valley/Texture%20Packs/AVWMD/v3/A%20Valley%20With%20More%20Depth%20v3.1%20-zebramatt.rar)


(Download v2.1b here (http://dl.dropbox.com/u/4832700/Valley/Texture%20Packs/AVWMD/v2/A%20Valley%20With%20More%20Depth%20v2.1b%20-Various.rar) - v2 thread here (http://www.arcengames.com/forums/index.php/topic,10520.0.html).)
Title: Re: [GFX] A Valley With More Depth (v3 WIP)
Post by: Mánagarmr on May 10, 2012, 10:19:13 am
Yeah, the subtlety is definitely gone. I'll give this a spin when I get home. I'll also see if I can refrain from breaking particles this time around. xD
Title: Re: [GFX] A Valley With More Depth (v3 WIP)
Post by: zebramatt on May 10, 2012, 12:27:53 pm
I've already found a rather unsightly seam running through the indoors textures which I'll need to fix up... if anyone actually gets any use out of this texture pack, I mean!  :)
Title: Re: [GFX] A Valley With More Depth (v3 WIP)
Post by: 7foot_sativa on May 11, 2012, 05:06:03 am
I can totally see the depth, but it looks like the dungeon door is now floating in front of the background, rather than being part of it.
Title: Re: [GFX] A Valley With More Depth (v3 WIP)
Post by: zebramatt on May 11, 2012, 01:04:09 pm
True! I might be able to blend the doors a little better - I'll give that a go for v3.2 (if I even make a 3.2)!

 :)

v3.1 above fixes a few tiling issues but is still very much a WIP.
Title: Re: [GFX] A Valley With More Depth (v3.1 WIP)
Post by: Seacow on May 19, 2012, 08:36:32 pm
Good work! IMO, a lot more better than the default graphics. If only the devs could incorporate this or something ;)
Title: Re: [GFX] A Valley With More Depth (v3.1 WIP)
Post by: Dizzard on May 26, 2012, 12:15:28 pm
I've been looking at this for a while...

Honestly I prefer the default graphics. These new graphics just seem too dark for me. :-\
Title: Re: [GFX] A Valley With More Depth (v3.1 WIP)
Post by: Mánagarmr on July 15, 2012, 03:45:26 pm
I've been looking at this for a while...

Honestly I prefer the default graphics. These new graphics just seem too dark for me. :-\
The second version isn't at all as dark as version 3, which is likely why he has both available.