Author Topic: [GFX] A Valley With More Depth (v2.1b)  (Read 9541 times)

Offline Maacbeyr

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Re: [GFX] A Valley With More Depth (v2.1)
« Reply #15 on: May 06, 2012, 12:27:49 PM »
Windows 7 throws an error while copying over some of the image files in this pack (from downloads folder to AVWW texturepacks folder), namely the BackgroundScrubCanadianBlueJoint folders buried in LayerBases. It seems to think the filenames are too long and refuses to copy them. List of files I couldn't copy below.

Code: [Select]

Total 9 files in Images/Layer Bases/
I guess its just a simple rename but I haven't tried it myself yet, since I figured the game expects to see certain filenames...

Offline eRe4s3r

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Re: [GFX] A Valley With More Depth (v2.1)
« Reply #16 on: May 07, 2012, 04:41:06 PM »
Wow that is a nice problem you got there ;P

All you can do is overwrite the original files and don't put this as a mod in the texturepack folder or rename the mod to something much shorter (3 letters most). With steam folders together the game has very very long directory names already, and texturepack + mod name likely bring it above the 254 char limit 
« Last Edit: May 07, 2012, 04:59:55 PM by eRe4s3r »
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Offline zebramatt

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Re: [GFX] A Valley With More Depth (v2.1)
« Reply #17 on: May 08, 2012, 04:36:40 AM »
I couldn't find anything awry with the particles file so I simply removed it from the mod for now!


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