Author Topic: 8bit graphics possible?  (Read 6548 times)

Offline Pseurai

  • Newbie
  • *
  • Posts: 2
8bit graphics possible?
« on: April 30, 2012, 01:18:45 pm »
Any idea if it's at all possible to change the current textures and character sprites into 8bit sets?

Offline x4000

  • Chris McElligott Park, Arcen Founder and Lead Dev
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 31,651
Re: 8bit graphics possible?
« Reply #1 on: April 30, 2012, 01:19:11 pm »
You can if you wish!
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline Pseurai

  • Newbie
  • *
  • Posts: 2
Re: 8bit graphics possible?
« Reply #2 on: April 30, 2012, 01:24:04 pm »
Where would I start? :x
I have no idea how I could change the textures and sprites.

Thanks in advance.

Edit: Wow, I guess I wasn't looking hard enough.. Found the location of all the sprites. =]
« Last Edit: April 30, 2012, 01:43:57 pm by Pseurai »

Offline Aklyon

  • Core Member
  • *****
  • Posts: 2,089
Re: 8bit graphics possible?
« Reply #3 on: May 02, 2012, 04:20:17 pm »
Perhaps 16-bit would be easier if you have no clue where to start.

Offline nanostrike

  • Full Member Mark II
  • ***
  • Posts: 168
Re: 8bit graphics possible?
« Reply #4 on: May 04, 2012, 12:20:31 am »
Are there any specific guidelines on changing the sprites?  Specific hotbox zones to worry about, ect?

Cuz if not, I've got some Megaman Sprites that I'm gonna replace some characters with...

Offline tigersfan

  • Arcen Games Contractor
  • Arcen Staff
  • Master Member Mark II
  • *****
  • Posts: 1,599
Re: 8bit graphics possible?
« Reply #5 on: May 04, 2012, 07:05:48 am »
Are there any specific guidelines on changing the sprites?  Specific hotbox zones to worry about, ect?

Cuz if not, I've got some Megaman Sprites that I'm gonna replace some characters with...

We set the hitboxes in game. If you want to change the sprites and have accurate hitboxes, you'll have to keep the sprite to within the outermost dimensions of whatever character you are changing.

 

SMF spam blocked by CleanTalk