Author Topic: [MAP] Overlord boss room: A Valley Without Ladders (v0.2)  (Read 1448 times)

Offline zebramatt

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[MAP] Overlord boss room: A Valley Without Ladders (v0.2)
« on: October 18, 2011, 02:58:01 PM »
The sheer scope of this one prompted me to make it an Overlord room, rather than a regular boss room, but there's no reason it couldn't work for both!

AVWW\RuntimeData\Logic\RoomMaps\OverlordBossRoom

Totally untested so far, so be careful!

Props to Aeronic for the inspiration.
« Last Edit: October 26, 2011, 05:44:25 PM by zebramatt »

Offline x4000

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Re: [MAP] Overlord boss room: A Valley Without Ladders v0.1
« Reply #1 on: October 18, 2011, 03:17:28 PM »
Whew, wow!  That is indeed enormous. :)
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Offline zebramatt

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Re: [MAP] Overlord boss room: A Valley Without Ladders (v0.2)
« Reply #2 on: October 26, 2011, 05:45:07 PM »
Finally had this seed in an overlord battle.

Made a few tweaks accordingly, using some of the new editor features.

Offline Dizzard

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Re: [MAP] Overlord boss room: A Valley Without Ladders (v0.2)
« Reply #3 on: October 30, 2011, 01:53:37 PM »
Just had the most epic overlord battle in this room!

Went up against 5 Liutenants (3 amoeba, 1 dragon and 1 giant skelebot) and the overlord. (an amoeba) I was lucky I had a good stock of potions with me. Went up 8 levels in one battle. :D

Turned out the overlord wasn't the one that was currently oppressing my civilization....but hey an overlord is an overlord. :P

Offline zebramatt

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Re: [MAP] Overlord boss room: A Valley Without Ladders (v0.2)
« Reply #4 on: October 31, 2011, 04:07:55 AM »
That's awesome! Good job.

I should really leave a few lieutenants alive the next time I fight an overlord, just to make things a little bit more crazy!