Author Topic: Reconquista  (Read 2392 times)

Offline Pat

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Reconquista
« on: March 30, 2019, 03:02:05 pm »
This is my first game with a Reconquista AI.

I'm playing with AI Sentinels/Reconquista, Warden/Base Oriented, and Hunter/Kamikaze all on difficulty 8, wave direct + cross planet + reconquest.
Nanocaust (RIP)+ Macrophage (RIP too) + Marauders are on intensity 5.

5h46 in game, current AI Progress is 113.

I was cleaning up a puny Mk3 planet next to the AI homeworld when some nasty units started spawning :
- on the planet next to the homeworld : 5 Ion cannons mk 2 + 17 fortress + 10 orbital mass drivers + 1500 fleetships + 12 Plasma Eyes  + 12 Ion Eyes mk 5  for 114 strength :o
- on some mk3 neutered planet in the middle of my planets : 8 Ion cannons  mk 2 + 16 fortress + 13 troop accelerators + 11 black holes + 11 orbital mass drivers + 17 Plasma Eyes mk 5 + 11 Ion Eyes mk 5 for 106 strength

My Mk 4 Thanatos Ark with its mk2 fleet and turrets didn't last long  :D

I also found a giant donut in the backyard of a coreworld :


42 Ion cannon mk2 + 36 fortress mk3 + 42 Plasma Eyes mk5 + 32 Ion Eyes mk 5 + 43 black holes + 42 Orbital mass drivers for 547 strength

*looking for nukes*

This AI likes overwhelming force. I guess I will reload my save and kill these two AI command stations before the flood... I have no idea how to handle this stuff

Offline RocketAssistedPuffin

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Re: Reconquista
« Reply #1 on: March 30, 2019, 03:03:45 pm »
That planet is er, a bug. It's fixed for next release when it comes (it's the Trader).
Autistic, so apologies for any communication difficulties!

Offline Pat

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Re: Reconquista
« Reply #2 on: March 30, 2019, 03:35:13 pm »
It reminded me of a 10/10 game of AIWC when AI carriers dropped 3500 Spire Blade Spawners on my whipping boy. It took hours to clean with Zenith polarizers and raid starships :D