Arcen Forums

General Category => AI War II => Topic started by: Lord Of Nothing on August 07, 2020, 06:51:15 PM

Title: Question - Current Game Performance Screen
Post by: Lord Of Nothing on August 07, 2020, 06:51:15 PM
Just a quick one: In the "Current game performance" section, what does it mean by "Shots"?
Shots in flight? Just wondering, since in my current game it's been stuck in reddish-purple north of 58,000 for a while with no significant battles taking place if any.
Title: Re: Question - Current Game Performance Screen
Post by: x4000 on August 11, 2020, 05:42:02 PM
There are a couple of entries there.  One is for active shots, and the other is for "shots that exist in the pools ready to pull out and use."

Basically each visual element needs to take up some space in RAM, to some greater or lesser degree (depends HEAVILY on what it is), and so we need to keep copies of these things and then reuse them.  While they are being used, they are out and in one tally, but while they are not in use they are in the pool waiting to be used.

I think that particular one, going from memory, actually shows the difference between the shot objects it had to use (on the left) versus the total number of shots fired since you started this session of this campaign (on the right).  So it might have fired 40k shots, but only ever needed to have 2k of them actually exist in RAM, etc.

This gives us some sense of how efficiently parts of RAM are being managed, which also does have some CPU implications.
Title: Re: Question - Current Game Performance Screen
Post by: Lord Of Nothing on August 12, 2020, 04:14:39 AM
Hmm, interesting, thank you. :)