Hello all, newish player here. Apologies if this is not the correct place for these questions; I scanned the subforum categories and none of them seemed to fit better and couldn't find the answers on the wiki either.
When the game debug log pops up on screen, is it helpful to the devs for me to screenshot and send that somewhere? This happened a few times and I didn't know whether the 'bug' even affected gameplay.
Is the Spire Archive meant to show up as an icon on the Galaxy map, and/or in the objectives menu? It seems like it would be the kind of planet-special-find that would be showcased in both, but it is not.
When do trains appear? What do they look like? I have been playing for about 2 hours and scouted almost the entire galaxy and I don't think I've seen one yet, just a bunch of train stations and a depot I quickly Raided.
In AIWC, the Player's home base gets the benefits of every researched station upgrade. Is that not in AIW2 for balance reasons? Or too difficult to implement? Or is it there and I just can't find it?
Maximizing metal efficiency - if I build a full cap of MkI ships, then research their upgrade, I have just saved some metal compared to researching first, then building that many MkII ships, right? Is this intentional? It feels weird to me.
Coprocessor tooltip says AIP will be reduced by 120 when the last one dies, is this a negative 120 AIP on top of the positive 60 AIP from destroying the first three, for a net of -60 AIP? Or -180 for a net of -120?
How much negative AIP will a successfully hacked Superterminal yield? Is it like AIWC, where it depends on how long you hack it?
Are Arks supposed to be easy-mode? Thanatos kind of feels that way so far in my present campaign, and I recall the default is no Ark, but I didn't really know what they were.