Author Topic: Hello old friend... New to AIWar 2  (Read 1488 times)

Offline Wanderer

  • Master Member Mark II
  • *****
  • Posts: 1,579
  • If you're not drunk you're doing it wrong.
Hello old friend... New to AIWar 2
« on: November 02, 2019, 01:04:16 pm »
Hey, I'm back!  I may not be able to play as much as I used to but I love the new game.  Great feel as the old one with a lot of the fiddly micromanagement burned away.  Only a few hours into the game and I have some general questions I'm hoping y'all can help out with.  I got through an early game pretty easy and I'm in Diff 7 now after a few hours, and wanted to see if I was missing some stuff.

Good stuff:
Death to Micromanagement.  YAY!
Intel list: Yay!
No more Recon Micro/aggravating slow play: Yay!
Plenty of others but those are the first 3 in my list.  :)

Really good stuff guys!  Great work!  Most of the items in here are UI and QOL issues than deep gameplay questions.  On that note I don't miss hitting ESC on the forum deleting the entire !@#!@#E@!!! post.  Different issue though.

Is there a way to get out of the fleet management screen that doesn't require clicking?  In particular, I seem to get in there with a left click by accident and I want out QUICKLY, and hitting ESC brings me to the system menu, not exiting the screen.

While on the topic of fleets, if I'm on a planet I'm fighting and want to bring in my support fleet, when I rt-click I go to where they are, not where I want them to be.  Is there a way to NOT have fleets jump to view on rt-click?  I can't seem to find that in the options.

Are the battlestations primarily there to reinforce whipping boys?  They're kind of 'meh' otherwise.  Creating a beachhead seems overly difficult without some serious landing forces and at that point you're better off with another mobile fleet instead of the battlestation.

Hacking:  Holy crap, I just hack everything.  The 100 point limit and the volume of it you get is insane.  Is this expected play?  When I mean "Hack Everything" I mean I blow 50 points simply because I can to explore an arm of the galaxy to see if there's anything in there.

Is there a way to filter the galaxy view to see JUST the one thing I want?  For example, if I'm looking for the CoProcessors, I can find one, select the planet tab, and highglight it.  The map goes dark except for the current one.  Is there a way it can highlight the 4 I need?  This filtration is something I'd also want  for GCAs and Major Data Centers.  The intel list is nice but there's only so much you can scroll out and to at once to find things.

On the topic of the map, is there a way to change/update the icons.  I want these big, important things to glow, not hide in the gray and red.

There are a number of smaller bugs, such as Capture Intra-Galactic Coordinator (Strike Craft) on xxx that tooltips to the wrong thing.  In this particular entry I'm staring at the tooltip is Hack the Spire Archive for science.  I assume these rather obvious, and multiple, bugs are still being ironed out?  (Side note, I forgot you have to use and image dropbox instead of pasting into here, so I don't have a quick pic of the issue.)

Is there a way to filter the build list for only the planet defenses?  I don't want my battlestations to build stuff because I accidentally clicked and the list is enforced to a shuffled deck of who does what by category.
... and then we'll have cake.

 

SMF spam blocked by CleanTalk