For a new game I opened, I am running way too high on AIP due to capturing a lot of good stuff and having nearly no AIP reducer in my half of galaxy. I read multiple times that I should be able to hack scout, both in tutorials (which I couldn't finish exactly because I couldn't figure this out), and in description.
Problem is, I cannot send ships to unexplored planets, and I only get the Watch Planet hacks on explored ones. The map has low connectivity, so each planet I take only reveals 4 more at best: that is 20 AIP for destroying a station! And since my part of galaxy does not have any good turrets either, I cannot put up good defense against more powerful waves.
That brings another problem: if another faction destroys a command station, we don't get scout info. Then does that mean we can get bottled up because we lack just that one planet of scout info that happens to be an AI home world? Think about the snake map.
Unless I capture every battle station, that is.