Author Topic: Traveling for a week.  (Read 1529 times)

Offline x4000

  • Chris McElligott Park, Arcen Founder and Lead Dev
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 31,651
Traveling for a week.
« on: July 19, 2019, 08:07:28 am »
Just wanted to let folks know I'll be out today and next week, traveling. I have another brief trip in August but otherwise will be around through the release of 1.0 in October.

Last week I was on fire, productivity-wise, but this week has been more quiet and introspective. I wrote up a long thing yesterday that I chose not to post, relating to my state of mind and concern for the future. I'm super pleased with where the game is right now, and where it can be taken, but I still can't shake the feeling that the market is going to force me out after I finish up all my full kickstarter commitments foe this game, rather than allowing me to keep expanding and growing it.

Losing money for four years straight will do that, and the article from kotaku about a lot of indies being forced out by the algorithm changes Steam made last October didn't help. I haven't been hit quite as hard as some indies, but it hasn't been pretty, and whatever Valve did apparently isn't something they're going to reverse.

So... yeah. In life I'm pretty happy lately, but in work I'm definitely worried about what the 1.0 will be received like, and what will happen after. I don't have a choice on the timing anymore, which I've known all this year, but I guess never mentioned. Though most of this year 1.0 was supposed to be this prior May, but I took extra time because of the divorce and the fleets build. So actually the extra time has been a luxury at this point, and the game is stronger for it.

Anyway, my hope is to come back with clarity and focus on the last things for 1.0, and then we'll see what happens after that.
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline Draco18s

  • Resident Velociraptor
  • Core Member Mark V
  • *****
  • Posts: 4,251
Re: Traveling for a week.
« Reply #1 on: July 19, 2019, 09:20:31 am »
I, for one, will always support you.

Offline zoutzakje

  • Hero Member Mark III
  • *****
  • Posts: 1,052
  • Crosshatch Conqueror
Re: Traveling for a week.
« Reply #2 on: July 19, 2019, 11:38:28 am »
Really hope AIW 2 does as well as it's predecessor. If any indie company deserves it, it's this one.
Have fun traveling!

Offline x4000

  • Chris McElligott Park, Arcen Founder and Lead Dev
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 31,651
Re: Traveling for a week.
« Reply #3 on: July 29, 2019, 02:28:20 pm »
Thanks, guys -- I'm back now, although still getting back into the swing of things.  There's a lot of stuff that is going to be sucking down my time on Mondays and Tuesdays for the next three weeks, sigh, but we'll see how that works out.

While I was gone, I did have some time to organize my thoughts, particularly around tutorials.  Here's a trio of writeups on what I thought of:

Tutorials: https://forums.arcengames.com/ai-war-ii/from-the-dev-notes-on-where-i'm-at-regarding-tutorials-right-now-(729)/

Fleets, Techs, and 1.0: https://forums.arcengames.com/ai-war-ii/from-the-dev-notes-on-where-i'm-at-on-fleets-techs-and-'1-0'-now-(729)/

Multiplayer: https://forums.arcengames.com/ai-war-ii/from-the-dev-notes-on-where-i'm-at-regarding-multiplayer-right-now-(729)/
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!