Author Topic: Feature Request - Do not unload  (Read 1556 times)

Offline ZeroTheHero

  • Newbie
  • *
  • Posts: 5
Feature Request - Do not unload
« on: November 08, 2019, 11:06:54 am »
If I am deep striking a Mark V planet with a few fleets. Some strike craft may be  extra vulnerable to the defenses. Could we have a toggle on the Fleet menu like the do not build to do not unload?

Offline BadgerBadger

  • Arcen Volunteer
  • Hero Member Mark III
  • *****
  • Posts: 1,229
  • BadgerBadgerBadgerBadger
Re: Feature Request - Do not unload
« Reply #1 on: November 08, 2019, 11:08:49 am »
That sounds like a great way for someone to set that toggle on, forget and then get really frustrated that their fleet doesn't work anymore.

Offline ZeroTheHero

  • Newbie
  • *
  • Posts: 5
Re: Feature Request - Do not unload
« Reply #2 on: November 08, 2019, 11:38:43 am »
That sounds like a great way for someone to set that toggle on, forget and then get really frustrated that their fleet doesn't work anymore.

Hmm. Same as do not build I would say. But I will herd these ships away from the battle in their little pen with hold fire and do not move after the unload command.And if the battle gets a bit hectic make sure when I re-select the fleet to deselect these again and again.

Or just let them be fodder.

Edit: With the latest update. I can just swap the  ships around now.
« Last Edit: November 10, 2019, 10:39:01 am by ZeroTheHero »