Arcen Games

General Category => AI War II => : x4000 June 14, 2019, 11:14:47 PM

: BETA AI War 2 v0.867 Released! Smarter AI, Better Mark Spread, Player Econ Boom
: x4000 June 14, 2019, 11:14:47 PM
Release notes here.

Reminder: to play the beta, you MUST go into your Steam properties for the game, go under the Betas tab, and choose the "current_beta" option.  Otherwise you're going to be stuck on the pre-fleets version of the game.

If you don't know what I'm talking about regarding fleets, then reading this link is a really good thing to do or you are likely to be mighty confused.

So what's new in this build?  This is obviously an incremental one, headed towards the non-beta full release of 0.900 that we're aiming at in the next... weeks?  That timeframe is unclear, and will be based on testing feedback, which has been rolling in well so far; but there will be loads of incremental beta releases during this period.  Anyway, what's new:

More to come soon.  Enjoy!

Problem With The Latest Build?

If you right-click the game in Steam and choose properties, then go to the Betas tab of the window that pops up, you'll see a variety of options.  You can always choose most_recent_stable from that build to get what is essentially one-build-back.  Or two builds back if the last build had a known problem, etc.  Essentially it's a way to keep yourself off the very bleeding edge of updates, if you so desire.

The Usual Reminders

Quick reminder of our new Steam Developer Page.  If you follow us there, you'll be notified about any game releases we do.

Also: Would you mind leaving a Steam review for some/any of our games?  It doesn't have to be much more detailed than a thumbs up, but if you like a game we made and want more people to find it, that's how you make it happen.  Reviews make a material difference, and like most indies, we could really use the support.

Enjoy!

Chris
: Re: BETA AI War 2 v0.867 Released! Smarter AI, Better Mark Spread, Player Econ Boom
: Draco18s June 16, 2019, 12:13:06 AM
(and if you create something cool that you'd like us to add for others, we can do so)

I mean...if you really want me to go through the Culture ship list...I absolutely god damn will.

You know you want planets named Sanctioned Parts List, A Momentary Lapse Of Sanity, and Another Fine Product From The Nonsense Factory.

(Mind, I've already did the work once (https://cdn.discordapp.com/attachments/453043295946539020/476611255784833034/unknown.png)...er....twice (https://forums.arcengames.com/ai-war-classic-mods-modding/altplanetnames-from-the-culture/))
: Re: BETA AI War 2 v0.867 Released! Smarter AI, Better Mark Spread, Player Econ Boom
: tadrinth June 16, 2019, 01:50:47 AM
We plan to do more things along those lines, to really keep emphasizing the procedural and cool combinatorial elements of the game.

Cloaking, shoot through forcefields, move through forcefields, shots damage up to 25 ships under forcefields, enemy ships destroyed give metal, enemy ships destroyed are zombified, munitions boosting, armor boosting, give all ships personal shields, increased range, vampirism, regeneration, reduced metal cost... lots of entertaining possibilities here.

Has 'shots shrink forcefields' been considered as a mechanic?  Would be an interesting specialization for plasma siege.