Author Topic: AI War 2 - Alpha 0.504 - Part 3 - Programming  (Read 2395 times)

Offline keith.lamothe

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AI War 2 - Alpha 0.504 - Part 3 - Programming
« on: July 28, 2017, 04:46:52 pm »
A quick change to mapgen to seed some nearby strategic objectives and make the early-early game decision of "which way do I expand?" more interesting.


At less than 20 minutes, this is a lightweight ;)

I've got another one that's like an hour and 40 going through processing now, though, in case you have an excess of time to burn.
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