Hi I'm a casual player of AI War 1 (never beaten a 7/7 game) So i tried the most easy game suggested in AI War 2: Single AI 3 with friendly marauders.
I'm a low AIP player, barelly surpassing 100 after capturing a golem, and reducing it to 80 after, but the scale of the waves varied a LOT in the game. There were late game waves of 2 strenght, and there were waves of 200 strenght. Why that differente? Maybe the work of the overexcited Marauders wich almost conquer the entire galaxy?
They have few planets of their own, but they were extended everywhere, even killing a few AI command stations (which not raised my AIP, but builmy base in those planets still cost +20 in AIP)
They even detroy the AI Homeworld!!! (i flattened their path) It was a total surprise to me what happens after, but i succeded so i won the campaing. But i miss the opportunity to learn how to attack the Homeworld, allway the most dangerous time in AI War 1