Author Topic: (Please review) New kickstarter pitch and campaign page!  (Read 1954 times)

Offline wyvern83

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Re: (Please review) New kickstarter pitch and campaign page!
« Reply #30 on: November 16, 2016, 08:29:18 PM »
Are you sure letting backers choose a planet name is a good idea?
We're sure it's not ;)

It should say somewhere that backer-created language has to "be within reason", though it doesn't seem to actually say that right now.

It should... (if it doesn't by now)

Better to solve a potential problem before it pops up, in my opinion. I thought the previous KS page had that sort of wording though.

Offline Cyborg

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Re: (Please review) New kickstarter pitch and campaign page!
« Reply #31 on: November 16, 2016, 08:54:12 PM »
Does this game support Unicode?

Can I name a planet ??

Crap, this forum doesn't support that character.
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Offline Squashyhex

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Re: (Please review) New kickstarter pitch and campaign page!
« Reply #32 on: November 16, 2016, 08:55:33 PM »
Seems like quite the jump from $1000 to $10000. Maybe needs something inbetween? Or some adjustment?

Also, have we got any idea for the numbers of EARLY backer tiers available?
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Offline Chthon

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Re: (Please review) New kickstarter pitch and campaign page!
« Reply #33 on: November 16, 2016, 10:18:34 PM »
I went in on the $300 tier where I got to Name a star, Design a station, and write some lore.

What happened to those tiers? I was going to stick to that pledge amount.
Solar systems got cut, and there are very few minor factions going in.

There's the "custom skin for Ark" and "custom skin for Flagship" rewards.

I'd love to also have "custom skin for Devourer Golem", "custom skin for Dyson Sphere", and "custom skin for Zenith Trader", and maybe "custom skin for (whichever) Golem" for the ones you can repair and use. But I don't know how many of these we have the art-time to do, and from what Chris has said we're already borderline on doing too much of that.
Well, the lore is what drew me to donate at that level. Maybe the design a bit as well. None of the other tiers in that area really call out to me however.

Offline x4000

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Re: (Please review) New kickstarter pitch and campaign page!
« Reply #34 on: November 17, 2016, 09:45:03 AM »
Okay, I'm caught up to this point -- much as I can be, I think.  Things like ships shooting are not in that one piece of GUI graphical showcase, no, but I'll be having stuff like that shortly.

The topmost areas have been redone a fair bit.  The at a glance image has been updated.  Modding was updated a lot.  Stretch goals are rewritten and two of them are switched in order.  The rewards image is still out of date.

I know that there's a giant jump from $1k to $10k, but I'm a bit stuck right now because the music thing wouldn't work there anymore.  The lore-based things were all relying on Jack, who's no longer on the project, so hence those being gone.
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Offline NichG

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Re: (Please review) New kickstarter pitch and campaign page!
« Reply #35 on: November 17, 2016, 10:51:05 AM »
Design a system defences layout for one of the AI core worlds? Feels less personal than a taunt/name/etc though... I guess the question is, if the donation level is $2000 lets say, what kind of content costs about $500-$1000 to produce that could be added entirely on the basis of 'this guy is paying for it'?
« Last Edit: November 17, 2016, 10:53:04 AM by NichG »

Online keith.lamothe

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Re: (Please review) New kickstarter pitch and campaign page!
« Reply #36 on: November 17, 2016, 10:53:47 AM »
Design a system defences layout for one of the AI core worlds? Feels less personal than a taunt/name/etc though...
It's interesting, but one thing to bear in mind is that we're fairly ruthless about rebalancing stuff and even removing certain units entirely. That means that these layouts would either have to be revised (more work) or taken out of the normal rotation (which could feel bad to the backer who designed it).

Doesn't mean we can't do stuff like that, but it does indicate limiting it. That said, at the 2k+ level it'd be pretty limited anyway.
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Offline wyvern83

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Re: (Please review) New kickstarter pitch and campaign page!
« Reply #37 on: November 17, 2016, 04:10:50 PM »
Are we still launching the KS today? Or do more things need to be done still first?

Offline Squashyhex

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Re: (Please review) New kickstarter pitch and campaign page!
« Reply #38 on: November 17, 2016, 11:24:01 PM »
I know that there's a giant jump from $1k to $10k, but I'm a bit stuck right now because the music thing wouldn't work there anymore.  The lore-based things were all relying on Jack, who's no longer on the project, so hence those being gone.

Does this include the "What was the AI doing during AI Wars Classic?", or is that something that's written already? Just, if its written already, then you could possibly add that somewhere?
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Offline x4000

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Re: (Please review) New kickstarter pitch and campaign page!
« Reply #39 on: November 18, 2016, 10:34:57 AM »
I know that there's a giant jump from $1k to $10k, but I'm a bit stuck right now because the music thing wouldn't work there anymore.  The lore-based things were all relying on Jack, who's no longer on the project, so hence those being gone.

Does this include the "What was the AI doing during AI Wars Classic?", or is that something that's written already? Just, if its written already, then you could possibly add that somewhere?

We know what the AI was doing, but that wasn't something we were planning on revealing as part of this game.  It's in a different game (Stars Beyond Reach) where you actually find that out as part of the lore THERE.  It's already written, but we'd put it in as an ultra-high-backer reward in the first campaign just as an enticement.  Jack wasn't super thrilled about that, since he figured that someone might spill the beans.  Either way, I think it's cooler if you find it out while playing SBR if we can ever manage to finish that, so I took that off the list for now.
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Offline Sounds

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Re: (Please review) New kickstarter pitch and campaign page!
« Reply #40 on: November 18, 2016, 06:11:49 PM »
Forgot to say congratulations. I'm loving seeing this:



:D

Offline Captain Jack

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Re: (Please review) New kickstarter pitch and campaign page!
« Reply #41 on: November 18, 2016, 06:56:19 PM »
It's already written, but we'd put it in as an ultra-high-backer reward in the first campaign just as an enticement.
Still needs a few editing passes though.  ;)

Forgot to say congratulations. I'm loving seeing this:



:D

:D

Offline Squashyhex

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Re: (Please review) New kickstarter pitch and campaign page!
« Reply #42 on: November 18, 2016, 07:38:18 PM »
We know what the AI was doing, but that wasn't something we were planning on revealing as part of this game.  It's in a different game (Stars Beyond Reach) where you actually find that out as part of the lore THERE.  It's already written, but we'd put it in as an ultra-high-backer reward in the first campaign just as an enticement.  Jack wasn't super thrilled about that, since he figured that someone might spill the beans.  Either way, I think it's cooler if you find it out while playing SBR if we can ever manage to finish that, so I took that off the list for now.

That's fair enough. Thought I'd ask at least  ;) Maybe I'll have to increase my pledge to get a copy of Stars Beyond Reach then!  :D
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Online keith.lamothe

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Re: (Please review) New kickstarter pitch and campaign page!
« Reply #43 on: November 18, 2016, 07:40:32 PM »
That's fair enough. Thought I'd ask at least  ;) Maybe I'll have to increase my pledge to get a copy of Stars Beyond Reach then!  :D
Bear in mind that none of SBR's alpha versions (to my knowledge) go into this part of the story. I wouldn't want you to pledge for SBR and be disappointed that it didn't contain said lore :)
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Offline Cinth

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Re: (Please review) New kickstarter pitch and campaign page!
« Reply #44 on: November 18, 2016, 07:58:06 PM »
That's fair enough. Thought I'd ask at least  ;) Maybe I'll have to increase my pledge to get a copy of Stars Beyond Reach then!  :D
Bear in mind that none of SBR's alpha versions (to my knowledge) go into this part of the story. I wouldn't want you to pledge for SBR and be disappointed that it didn't contain said lore :)

If it's the same deal as the first KS, then the game is given as-is.
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