Arcen Games

Games => AI War II - Gameplay Ideas => AI War II => AI War II - Non-Urgent Discussions => Topic started by: Pumpkin on August 21, 2016, 12:30:13 PM

Title: New Achievements Proposal
Post by: Pumpkin on August 21, 2016, 12:30:13 PM
I was thinking about new achievements for AIW2 and thought you might be interested. I'm very curious to hear what kind of achievements and names you can add to this list.

* One achievement for each "destroying brutal guard post X".
* destroying two Wrath Lances on the same planet. -- "Night Club of the Death"
* destroying two Teuthida on the same planet. -- "Evil Twins"
* destroying a dire guardian lair. -- "Big Game Hunter"
* destroying a super hybrid. -- "Unicorn Trophy"
* triggering the Nth tick on the SuperTerminal. -- "Old School Hacker"
* repairing a broken golem. -- "Thick Coat of Paint"
* triggering the arthropod protocol (releasing Hive Golem's wasps on a homeworld). -- "Nerf Bug Spray"
* having 20 friendly Neinzul Roaming Enclaves in a single game. -- "Grand Diplomat"
* awakening 10 Vengence Generators in a single game. -- "The Ten Horsemen of the Apocalypse"
* capturing 10 Nomad Planets in a single game. -- "The Nomad Empire"
* completing a trader's building. -- "Debt Honoured"
* having a negative AIP trend thanks to the civilian leaders (friendly > neutral * 3). -- "Civil Affairs Solved"
* mining a titanite asteroid. -- "Ultimate Metal"