General Category > AI War II - Multiplayer & Variants


<< < (3/3)

I for one would be totally happy with NAT punchthrough. I don't use Steam (I had to download it for the alpha), and if we can just avoid port forwarding I would be happy with just using an IP based solution.

As someone who just tried to play a game of AI War with friends, only to fail entirely because none of us could manage to host-

If AI War 2 requires port forwarding for multiplayer, I'm not going to give multiplayer a second glance.


[0] Message Index

[*] Previous page

Go to full version