Author Topic: The Nanocaust  (Read 22176 times)

Offline BadgerBadger

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Re: The Nanocaust
« Reply #30 on: November 12, 2017, 05:21:05 pm »
Ah, that concern was from before you allowed a faction to have Influence over a planet. It's not an issue anymore.

Offline keith.lamothe

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Re: The Nanocaust
« Reply #31 on: November 12, 2017, 09:09:27 pm »
Ah, that concern was from before you allowed a faction to have Influence over a planet. It's not an issue anymore.
Sorry, for some reason I thought that was today's post. Well, for future reference it's a useful technique :)
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Offline BadgerBadger

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Re: The Nanocaust
« Reply #32 on: November 15, 2017, 12:11:08 am »
I found another Nanocaust crash when reloading a game. Note that this file doesn't have my previous save game fix, so merging may take slightly more work. You will want both fixes.


Offline BadgerBadger

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Re: The Nanocaust
« Reply #33 on: November 19, 2017, 06:46:17 pm »
Here's a patch to prevent all the Nanocaust forces from showing up as Thread (except if that nanocaust force is trying to kill the human Ark).