Author Topic: Setting up Visual Studio for Modding - A Guide  (Read 4709 times)

Offline StarKeep

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Setting up Visual Studio for Modding - A Guide
« on: June 27, 2020, 06:24:36 pm »
I have created a (hopefully) simple guide on how to set up Visual Studio to start making your own mods, specifically optimized for faction mods.

This does not provide assistance with actually programming said mod, but it simplifies the busy work of setting up an IDE that might stop people from even getting started.

https://docs.google.com/document/d/1Xufhl93SrFJLf6xzugXlzWDzICm1pXiZeKNoWqzwqb0/edit?usp=sharing