Author Topic: Civilian Industries  (Read 43069 times)

Offline StarKeep

  • Jr. Member Mark II
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  • Posts: 79
Re: Civilian Industries
« Reply #105 on: November 12, 2020, 07:53:53 pm »
Upon loading into the latest version, they all begin properly moving, so it looks like your bug was fixed alongside the rest of them.

Offline TechSY730

  • Core Member Mark V
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  • Posts: 4,570
Re: Civilian Industries
« Reply #106 on: November 21, 2020, 06:57:37 pm »
When you are using "Minimum Tech to Process resource", it no longer says what tech corresponds to that resource.

Like I had no idea that Carbonadium corresponded to Melee; it never told me.