General Category > AI War II - Lore, Vfx, Sfx, Code, & Meta

The floor is now open for (LORE!) questions

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skrutsch:
Why are there always _two_ AIs (not one, not three, not 42) in our section of space?

And why are they are so similarly sized and so intertwined?  In my current game, AI1's home base has only one adjacent planet but AI2 owns it.  How do they get along so well and remain equals, rather than jousting for dominance over each other?

Orelius:
Basically, once upon a time there were two rival human factions, who made increasingly competent military AIs to do their work.  Then the AIs suddenly decided that they liked each other more than the meatbags and conquered the galaxy we're in.  It's in the menu screen text crawl.

Aklyon:
What are the Spire up to, and did they retrieve a certain someone from their subspace signal?

Captain Jack:
Good questions all around! I'll answer a few here, as straightforwardly as possible. Apologies if I ask for clarification.


--- Quote from: Vinco on September 14, 2016, 09:34:24 pm ---OK.  What's the actual origin of the AI cores in Classic?

--- End quote ---


--- Quote from: skrutsch on September 14, 2016, 10:20:01 pm ---Why are there always _two_ AIs (not one, not three, not 42) in our section of space?

--- End quote ---

See:

--- Quote from: Orelius on September 14, 2016, 11:21:36 pm ---Basically, once upon a time there were two rival human factions, who made increasingly competent military AIs to do their work.  Then the AIs suddenly decided that they liked each other more than the meatbags and conquered the galaxy we're in.  It's in the menu screen text crawl.

--- End quote ---




--- Quote from: Toranth on September 14, 2016, 09:37:52 pm ---What's the story with the Marauders?  What kind of life do they live?

--- End quote ---
You know, this is the second time I've been asked about them. I hadn't planned to do much with these guys, clearly that's a mistake.



--- Quote from: Toranth on September 14, 2016, 09:37:52 pm ---What's the story behind the Cookie MonsterDevourer Golem?
What are the Dark Spire?  How do their Vengeance Generators work, and why were they built?

--- End quote ---
These will be discussed in AI War 2.  ;D The rest are for other games/expansions.



--- Quote from: Steelpoint on September 14, 2016, 10:03:22 pm ---I thought the AI Cores were some kind of ancient Spire being/device that the Humans created, since I recall one journal noting that the technology behind the AI was well in excess of the technology available to the Humans of the day.

--- End quote ---
Nice catch. However, the AI is a uniquely human creation.



--- Quote from: Steelpoint on September 14, 2016, 10:03:22 pm ---Firstly, how is Humanity still unprepared for a possible Alien invasion thousands of years after the near extinction of their species?

Secondly, did Humanity or anyone else try and hunt down the last remnants of the AI after the original war? Considering the massive amount of time that has lapsed one would assume plenty of time was given to try and at least see if the AI is still active elsewhere.

--- End quote ---
A parable: A village is overrun by vipers who poison many villagers, until the survivors band together to kill the vipers. They find the cave where the vipers nest and board up the entrance, saying that they will never forget what the vipers did to their village and they will guard the cave forever. They do until they die.

Their children remember the promise and guard the cave well, but some of them are required to fight in a war against another village. The third generation also remember, but a sudden influx of refugees brings new ways and new stories, and so on down the generations until the story of the snakes and their cave is just one story among many.

And then one day a giant anaconda punches through the roof of the cave and starts eating villagers whole.




--- Quote from: Steelpoint on September 14, 2016, 10:03:22 pm ---Also, what year is it? Both during the original war and in the sequal? There's no real way to figure out the year in game.

--- End quote ---
Multiple calendar systems are in use and many societies no longer follow a 24 hour clock. Giving a date by our reckoning doesn't really have any meaning. If it helps, think about a time period advanced enough from our own to not understand what "Gregorian" means.



--- Quote from: skrutsch on September 14, 2016, 10:20:01 pm ---And why are they are so similarly sized and so intertwined?  In my current game, AI1's home base has only one adjacent planet but AI2 owns it.  How do they get along so well and remain equals, rather than jousting for dominance over each other?

--- End quote ---
Ooh, nice one. This isn't a spoiler so much as not said outright, but there's only one AI. The two merged into one. So the AI isn't getting along with an equal, it's displaying two facets of its personality.



--- Quote from: Aklyon on September 14, 2016, 11:22:50 pm ---What are the Spire up to, and did they retrieve a certain someone from their subspace signal?

--- End quote ---
You're asking about Fallen Spire?

Pumpkin:
I am very confused about what the Zenith are. I remember they use some bio-something technologyfor they spaceships, who are kinda living beings, and there are rumors about Zenith are spaceships, but I also remember Spire are living-growing crystal structures and so are their ships, and Neinzul younglings are bugs-in-space (and enclaves are sort of hives, right? flying space hive) so that makes a lot of (potentially) living space ships and I would like some precisions about that and I realize I'm writing like crazyroosterman and this sentence definitely needs more punctuation.

Also Zenith have some sort of "size" issue. Er, I mean, they are supposed to be giant? (so are they golems, and reactivated golems are like giant rewired skeletons? Like if ants used deceased human bodies, make new nervous-like network and use part of human body capacity to destroy each others' anthills? Ant-controlled zombies! Yay!) I also remember something in SBR stating that each game's building is actually one Zenith being, and the things working in aren't "zenith people" but more human-sized automatons (or stuff?) doing the equivalent job of cells. If I remember correctly, and I probably don't, the "doing the job of cells" part was explicit somewhere in SBR's presentation or forum and it quite confused me because I imagined human-sized goo-like cells... Something more explicit about what they look like could be interesting. Idem for Spire beings, unless they actually are spaceships. (And are Zenith really spaceships? I remember golem-like portraits for SBR's Zenith.)

Well, fact is, unlike the TLF's races, we have much trouble picturing what the alien races in AI War look like. I could tell apart an Acutian and an Andor, but I'm unable to draw you the crudest picture of a Spire being.

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