Rather than re-create the same, but new game, why not have something like AI PlanetWars? Where you have an RTS but it is an extension of AI Wars, and is on a planet (or a host of planets?) where Humanity and the AI duke it out in different kinds of ships on the surface, instead of in space? (so the ship layout and game play isn't just a copy of the first game?)
1) Your idea is interesting.
2) It seems Arcen and AI War's community (well, at least Chris and me
) are considering a "true" AI War game, with the same gameplay and feeling. In other words, the same but with a better backend (and mod support).
However, a more "normal" RTS in the universe of AI War would be interesting. Maybe we could come up with a mod from an existing RTS (AgeOf 2, SupCom, TA... maybe
Sprint). I feel like I can handle both gameplay and coding, but I won't be able to do more than copypasting actual AIW's pictures for the art part. It would require time, and while I have few those days (and months), I will consider this for my next off-job activity.
The biggest feature I would want would be Steam integration for multiplayer. Would still happily buy without it, but setting up Port Forwarding has been this consistent irritation every time I try to get a new person to play, and I think every other multiplayer game I've tried in the last few years just works seamlessly with Steam.
I totally support this!
Does it sounds hard to code or feasible? Arcen? Any comment on this point?