Actually, yeah!
Okay, so Chris and I have been working on designing and figuring out a way to relay information in a way that isn't nearly as overwhelming as it was in the original, and still keep it to something attractive. Ideally, we'd like to have attractive looking ship icons with detail and color.
That's a hard task to complete when so many things come down to it.
Goal: Icons that represent ships that will be laid out in mass. These ships must represent a player color as well as their current mode. (Attack, passive, ect ect.) Oh yeah, and their levels! Sheesh.
In the original, things got crazy busy.
While it works, it's not very attractive.
So why are bees relevant here?
I think I've come up with an idea that I like to refer to as the Bee Colony Affect. Basically we reconsider the way the game renders these. In the screen shots of the original game, it looks like each ship is rendered and treated as it's own identity. These mocks treat each ship like a bee in a bee colony. On their own, they're individual. Together, they're one.
With some thought, I think we've figured out that we can set these in a layering system where the command colors render beneath and creating one single outline when they're bunched, rather than overlapping like they do on the left side of that image there.
So I think that's one problem solved. But what about player color?
I thought about a two dot system as well as glows to represent player color, but I think it looks kind of confusing really when there gets to be tons of them.
I'd also considered simply using a color over lay when the ships are at their smallest.
I think we've come to the conclusion that we should use the second smallest, and second largest of those ships as far as zoom goes at the very least.
Ultimately the double color border to represent both player color and command color doesn't work either.
It's really super visually confusing.
But I think I have something!
A little of column A, a little of column B!
Instead of specific glow dots for the ships to represent player colors, I painted in details of the ship and gave it a modified glow and a little over glow to bring out the color.
And then a semi outline backdrop to rest beneath these ships that would be treated with the 'Bee Colony Affect'.
What comes of that is something I'm pretty satisfied with.
I'd love to hear your opinions on these!
-Blue